Wu, Y. L., Hsiao, W. T., and Chen, C. D. 2024, The Study on Augmented Reality Positioning Maps for Historical and Cultural Site Navigation, Proceedings of the 29th CAADRIA Conference, Volume 3, pp. 509–518 https://papers.cumincad.org/cgi-bin/works/paper/caadria2024_510
Wu,Y. L., Chou, W.-H., Li, F.: 2023, The Design Methods of Augmented Reality in a Historical Site, 2023 the 7th International Conference on Virtual and Augmented Reality Simulations, Australia, https://dl.acm.org/doi/10.1145/3603421.3603429
陳楚丁, 吳彥良, 2020, 頭戴式虛擬實境音樂游戲之研究-以Beat Saber為例, 2020數位媒體設計國際研討會, 國立雲林科技大學
蕭偉廷, 吳彥良, 2020, 擴增實境互動APP於親子互動場域之應用創作, 2020數位媒體設計國際研討會, 國立雲林科技大學
吳彥良, 2018, 擴增實境之串流影音導覽製作研究, 第四屆科技藝術國際學術研討會, 國立台北藝術大學
Wu, Y. L, Chang, R. C.: 2017, Interactive Media Design for Art Museum Guide, the 2017 Pacific Neighborhood Consortium (PNC) Annual Conference
Wu, Y. L, Li, F., Li, M.L., Lin, F. T., Chang, R. C.: 2016, The study of utilizing augmented reality for the exhibition in the Asia University Museum of Modern Art, the 2016 Pacific Neighborhood Consortium (PNC) Annual Conference
吳彥良, 李元榮, 2016, 歷史建築之互動3D光雕表演, 數位生活科技研討會, 台灣, pp136-139
Wu, Y. L, Chang, R.C., Yu, S., Kao, S. T., Chen, C. Y., Liu, H. W., Chen, P. H. and Xu, C. Y.: 2016, Digital Game Design -- Brave Loop, The 5th International Conference on Frontier Computing, Japan
Wu, Y. L.: 2015, Interaction Design for Navigating Virtual Spaces--an example by using Kinect, HCI International 2015, USA, pp. 546-551
Wu, Y. L.: 2014, Interactive Campus Navigation- the example of 3D web in a university, The 19th International Conference of the Association for Computer-Aided Architectural Design Research in Asia, Japan, pp. 955-956
Wu, Y. L.: 2012, A spatial navigation system with auto-3D tracking and auto-stereoscopic convergence, mc2012 : Materiality in its Contemporary Forms--Architectural perception, fabrication and conception, France
Apriyanto, F., Wu, Y. LU.: 2012, Cultivating cultural identity by 3D game design- Preserving Indonesian Culture Through Culture-Based Game, Proceedings of 10th International Conference of Asia Digital Art and Design Association, Taiwan, pp. 188-192
Wu, Y. LU.: 2009, Some Phenomena in the Spatial Representation of Virtual Reality, CAADRIA’09, Taiwan, pp. 143-152
Wu, W. N., Wu, Y. L., Lin, C. C., Hou, J. H., Liang, H. L., Liu, Y. T.: 2006, 3D User Interface Study in the VR CAVE, CAADRIA’06, Japan, pp. 379-386
Wu, Y. L., Lim, C. K., Hou, J. H., Lee, Y. Z., Liu, Y. L.: 2005, Multiple Digital Media in Realizing Future Spaces, CAADRIA’05, India, pp. 314-319
Wu, Y. L., Liu, Y. T., Huang, Y. S., Wu, P. L., Wong, C. H., Wang, T. H., Gao, W. P., Shih, W. L.: 2004, A New Interaction of Digital Exhibition, CAADRIA’04, Korea, pp. 731-739
Wu, Y. L.: 2003, A Digital Modeling Environment Creating Physical Characteristics, CAADRIA’03, Thailand, pp.385-391
Tang, S.K., Liu, Y.T., Fan, Y.C., Wu, Y. L., Lu, H.Y., Lim, C.K., Hung, L.Y., Chen, Y.J.: 2002, How to simulate and realize a disappeared city and city life? -- A VR cave simulation, CAADRIA’02, pp. 301-308