High Concept: Grumbling, Old Hill Dwarf Warrior
Trouble: I'm getting to old for this.
Other Aspects: Tanis is wise but needs direction; That doorknob of a kender; The best metalsmith this side of Hillhome
Darkvision. You can still see up to one zone away in total darkness.
Resilience. You gain a +2 bonus on overcome actions to resist the effects of poison.
Stonecunning. You gain a +2 bonus when you use reason to discover aspects concerning the origin of stonework.
Creativity +3
Finesse +1
Force +2
Guile +0
Reason +1
Spirit +2
Armor: leather armor and shield [2] [2]
Stress and Conditions
[1] [1] [1] [1]
[4] Dazed [6] Broken
[ ] [ ] [ ] [ ] [ ] Endurance
[4] Fatigued
Weapons: battle axe; dagger
Name: Axe of Brotherhood
Concept: Dwarven Defender
Flaw: Reminder of mountain dwarf betrayal.
Stunts
Defender. Wielder gains one additional 2-point stress box.
Light Armor Training. When wearing light armor, you gain one free invoke per scene on your armor aspect.
Magic Resistance. You gain a +2 bonus when using spirit to defend against magical attacks.