I have wasted a whole day trying out different solutions floating around in SO and other place mentioned to enable wifi on the android emulator but to no avail.Can anybody help me figure out how do I enable internet on my android emulator?

Edit: This is the fix for a situation when the emulator's wifi has changed the DNS to some non-working DNS. While this works most of the time, there might also be other reasons which may not fix from this solution.


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The older answers to this problem no longer work after 2020 (Using Android Studio 4.1.2 or newer). The problem is the DNS settings on the Emulator. It no longer works to just change the DNS Servers on your local PC. You have to change the DNS settings within the Emulator. The following steps are for an emulator running Android 11. Other versions will be similar:

@TheBaj : I figured the problem with this and fixed it. The problem is when you are connected through the router, the androidwifi in your emulator uses the settings and the sets the DNS to something other than 8.8.8.8 which is the google DNS(I presume this is kinda mandatory setting for the androidwifi to gain internet access). But if i change the DNS in my network settings, the google-services plugin which fetches your dependencies especially the one's getting downloaded from jcenter() will not be downloaded and hence your sync will fail which eventually fails your build.

So the trick is that you have your google DNS(8.8.8.8) configured in your network settings after your default router settings - this part takes care of downloading the dependencies from jcenter() and the sync and build succeeds.

On Mac OSX (Catalina for me), the problem is caused by the fact that the emulator automatically picks up the nameserver by looking at /etc/resolv.conf and picking the first one, in my case an IPv6 address. Source: -networking#dns

Maybe this would help someone. I tried all the solutions above. Changing DNS, cold booting, etc. After several hours of trial and error, I went to the official docs, which said that the emulator picks up the DNS config. of host machine at emulator's boot time.I had VMWare installed on my machine, which installs a few network adapters. So, I just changed the DNS config. of all the adapters (including VMWare adapters), and cold booted my emulator. OMG, the problem which didn't seem to go away for hours, just got right!

I hope I save someone a lot of pain, I tried everything everyone said on here, changed the DNS of every network adapter, reinstalled everything, the SDK, the emulator, even android studio, nothing worked, if you find yourself in the same position check if you VMware installed, if you do, don't bother with the DNS just go into Control Panel->Network and Sharing Center->Change Adapter Settings, and disable any and all VMware Network Adapters, then Cold Boot, fixes the issue instantly, you can even enable them later, and it still works

Just close your emulator and select the "Cold Boot Now" option on the drop menu adjacent to the play button. If not look for any of the more comprehensive options listed here, but I suggest always starting with the simplest solution.

For new searcher users:Sometimes VPN is your solutionChanging of network setting is not possible always because of networking issues.If you are in ip addresses that google does not responding for these regions,your solution is using of vpn.Use a proper vpn (a vpn that trough it you could update your android studio).When your vpn is on start your avd device (ofcourse api level of your emulator is important for example I have not any problem with api 22 but for api 28 is need using of vpn !).This was my experience about android emulator internet.

I recently had trouble with this, and regardless of what I did(restart adb, edit adb_usb.ini, restart computer+device+swap usb port, reinstall studio etc. etc.) I just couldnt get it to work, and could not even detect my device using 'adb devices'. Finally after about 2 hours of googling and testing, someone suggested switching to PTP instead of MTP on my device. When I did this I got a popup on my device asking me to allow my mac access and suddenly everything worked(had to restart studio for it to show up there as well though).

Note: On Android 4.2 and newer, Developer options is hidden by default. To make it available, go to Settings > About phone and tap Build number seven times. Return to the previous screen to find Developer options.

That seems to be where you toggle what the project builds to. If you're importing a project it actually defaults to Emulator, not sure why. You can also select "Open Select Deployment Target Dialog" to list both connected as well as emulated devices.

Some USB3 ports are causing issues too. Not sure if there is a way to check if the cable/usb works. But there is a way to detect the USB type USB2 or USB3? . If you are using USB3 could be a port issue too.

After spending some time I found the problem was to enable USB debugging option to on. Just find in your mobile Settings->Developer Option->USB debugging. Just enable it and it works.It might help someone!

In case you do not see the Developer Option then try to enable it first:Depending on your device and operating system, you may need to go to "Settings -> About Device or About Phone -> Software Information", then tap "Build number" seven times.

Go to device manager (just search it using Start)and look for any devices showing an error. Many androids will show as an unknown USB device and comes with exclamation mark. Select that device and try to update the drivers for it. for update part follow the link:universal adb

When done, the driver files are downloaded into the \extras\google\usb_driver\ directory. Hints: Search "android_winusb.inf" under Windows Start and Open File Location to get the directory mentioned.

Open up your device manager, navigate to your android device, right click on it and select Update Driver Software then select Browse driver software. Follow the file location path previously to install Google USB Driver.

On Android 4.2 and newer, Developer options is hidden by default. To make it available, go to Settings > About phone and tap Build number seven times. Return to the previous screen to find Developer options.

For PTP , go to settings..storage..usb connection..PTP (For MTP/PTP , maybe on my nexus it's there, but on my doogee I see it under 'developer options' .. then under networking , above input, it says "select usb configuration")

In Windows, right click on Computer, and go to Device Manager, check if you have Android Device right on the root folder and under it should be Android Composite ADB Interface. If you don't have this, you have to download the Google USB Driver. Get it here:

Sometimes, the phone is not detected even with USB Debugging on. In this case, tap on Revoke USB debugging authorizations in Developer options. Grant the required permissions on reconnecting the phone.

Be sure that you have downloaded the correct API for the version you device is using. After updating your device's Android version or switching to a different device you may not have the correct API downloaded on Android Studio. To do this:

When I faced this problem I was on Android Studio 3.1 version. I tried a lot of approach above, nothing worked for me ( Don't know why :/ ). Finally I tried something different by my own. My approach was:

I recently upgraded from Eclipse to Android Studio and I'm not really liking the experience. I'm comparing them both on a Windows 7 64 bit ultimate with 16GB of ram and Intel i7 4770 running NVidia Geforce 780 with the latest NVidia drivers if it matters and I'm running the latest JDK and the latest Android Studio.

In addition, the panels at the bottom of AS keep jumping around which is a horrible user experience (moves from Android to Messages to Version Control or anything else on an ad-hoc basis depending on what's happening which is very, very annoying).

1) How do I make Android Studio run better? I may be doing something wrong or missing some updates that I'm not aware of and I'm sure others have also noticed these behaviors and have found some solutions to it.

3) I have an old dual core with 4GB ram, running ubuntu. Qs command line option I have only --offline (which specifies that the build should operate without accessing network resources). I also enabled the remaining checkboxes and now it's running ok:

I have an old dual core with 4GB ram, running ubuntu. Qs commandline option I have only --offline , which specifies that the build should operate without accessing network resources. I enabled also the remaining checkboxes:

On windows the defaults are stored into C:\Program Files\Android\Android Studio\bin\*.vmoptions. The IDE allows you to tweak those values through Help->Edit Custom VM options (thanks to @Code-Read for pointing it out).

If Android Studio has a proxy server setting and can't reach the server then it takes a long time to build and waiting for a timeout. Removing it helps much. File > Settings > Appearance & Behavior > System settings > HTTP Proxy.

Gradle configures every project before executing tasks, regardless of whether the project is actually needed for the particular build. In global gradle.properties adding this will help much: org.gradle.configureondemand=true

In one particular system I looked at, this issue was caused by an over-zealous anti-virus that was interfering with Gradle, the build manager for Android Studio. It seems every time Gradle was "touching" a .jar file, the virus checker was unzipping the .jar and scanning it for viruses first. The Gradle build could only continue once the unzipping and scan was complete, thus leading to very long build times (5 min plus). Since Android Studio, by default, runs a Gradle build when you start up, it manifests as an extremely slow start-up. 152ee80cbc

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