Dragon Quest VIII begins when the evil jester Dhoulmagus steals a sceptre from Trodain Castle. With the cursed artifact, he transforms the inhabitants of Trodain into plant-like statues, as well as changing the king into a toad-like monster and the princess into a horse, while covering the majority of the castle in large, green magical thorns. The Hero. a young Trodain guardsman, is the only resident to remain uncursed. Accompanying the cursed king and princess, he hunts Dhoulmagus, in hopes of restoring Trodain to its former glory. The Hero is eventually joined on his quest by three companions: a scarred, inarticulate bandit named Yangus, a young magician named Jessica Albert, and Angelo, a rapier-wielding Templar knight and self-proclaimed ladies' man. During their travels, the party runs into Dhoulmagus several times. A couple of these encounters involve Dhoulmagus killing someone beloved by members of the Hero's party. Individuals slain by Dhoulmagus include Alistair Albert (Jessica's brother) and Abbot Francisco, the head of Maella Abbey where Angelo lives. The party finally tracks down Dhoulmagus to the Dark Ruins, only to find a powerful dark magic barrier preventing them from entering. A group of fighters from Baccarat, who wish to slay Dhoulmagus in retaliation for the murder of the town's mayor, Golding, also arrive at the ruins and advise the party to seek the Magic Mirror of Argonia in order to enter the ruins.

Dragon Quest VIII begins when the evil jester Dhoulmagus steals a magical sceptre from Trodain Castle. With this powerful sceptre, he transforms the inhabitants of Trodain into plant-like statues, as well as changing the king into a toad-like monster and the princess into a horse, while covering the majority of the castle in large, green magical thorns. The Hero, a young Trodain guardsman, is the only resident to remain uncursed. Accompanying the cursed king and princess, he hunts Dhoulmagus, in hopes of restoring Trodain to its former glory. The Hero is eventually joined on his quest by three companions: a scarred, inarticulate bandit named Yangus, a wand-waving tomboy named Jessica Albert, and Angelo, a rapier-wielding Templar Knight and self-proclaimed ladies' man. During their travels, the party runs into Dhoulmagus several times. A couple of these encounters involve Dhoulmagus killing someone beloved by members of the Hero's party. Individuals slain by Dhoulmagus include Alistair (Jessica's brother) and Abbot Francisco, who is head of the abbey where Angelo lives. The party finally tracks down Dhoulmagus to the Dark Ruins, where they find him recuperating, and finally face off against him. After his defeat, he tries to curse the party with his sceptre, but the Hero is again unaffected by the curse, blocking the blast and sparing the other party members. Dhoulmagus then uses his menacing power to change into a hideous creature. However, even with his new powers, he is no match for the might of the party. Much to their surprise, however, they find that even with his defeat, the curse still has not been lifted. Concluding that something else must be maintaining the curse, they leave the ruins, with Jessica picking up Dhoulmagus' sceptre as they exit.


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And while that might sound like a bit of a distraction from the main adventure, it's only one among many; Dragon Quest has developed a penchant for scenic routes and side-quests over the years, and VIII is no exception. Along with seeking out new angles for your photo assignments, you'll be able to comb the continents for hidden Mini Medals, drop some serious time (and cash!) at well-outfitted Casinos, mix and match materials to craft powerful items and equipment in the Alchemy Pot, and recruit teams of monsters to challenge the Monster Arena. There really is a massive amount to do, and while the main journey is more than enough to entertain, we loved how much there was to dive into on the side.

Ive played all the dragon quest games 1-9, and this is hands down the best one. The 4 characters are awesome and really grow as the game goes on, and the sheer amount of things to do make it so fun to explore. I enjoy final fantasy vi more, but I definitely put the most hours into this one.

@Morgan19 Clearly snot is still dripping from "YOU"RE" nose. Have you played this game before? Are you always this snippy. You can question the review all you want. What do you feel attacked or something?

A metric ton of side quests ably distract you from your hunt for Dhoulmagus. You can hunt for Mini Medals to trade for awesome gear from Princess Minnie. You can build an amazing team of monsters and compete in the Monster Arena for fabulous prizes and the growing respect of Morrie, the overly-enthusiastic proprietor of the Arena. You can find and buy awesome gear, then (honestly) go online and look at all the BETTER gear you can make by throwing stuff in the Alchemy Pot. That is, you can go after sick loot and make your team over-powered way earlier than the game probably intended.

On your journey, make sure you explore each of the local towns, peruse all the shops and take on as many side quests as you can muster! Assemble a team of monsters and vie for glory in the Monster Arena or take photos of your journey to decorate and share with other players via StreetPass.

Key themes include friendship, loyalty, responsibility. Characters frequently rewarded for placing trust in those close to them, but most quests seem to suggest problems most easily solved through violence rather than discussion.

Human characters fight monsters, humans, fantasy creatures -- such as dragons, anthropomorphic trees, slimes -- using swords, axes, whips, magic. Successful strikes are accompanied by flashes of light. Defeated enemies collapse, disappear.

Parents need to know that Dragon Quest VIII: Journey of the Cursed King is a rerelease of a classic PlayStation 2 role-playing game. It contains cartoonish, turn-based combat where a group of human heroes fight a mix of humans, monsters, and whimsical fantasy creatures using bladed weapons and magic. Enemies collapse and disappear amid flashes of light. The story, about a regent and his guard questing to lift a transformation curse from the kingdom, focuses on responsibility and friendship, and characters are rewarded for being loyal and true. But the protagonists are quick to fight and resolve most problems through combat. Parents should also note that the main female protagonist is sexualized, wearing tops that reveal cleavage and using attacks that have names like "Sexy Beam."

DRAGON QUEST VIII: JOURNEY OF THE CURSED KING for Nintendo 3DS is an upgraded rerelease of a classic PlayStation 2 role-playing game. It tells the story of a group of heroes on a quest to undo a curse laid upon the land -- apparently by a former court jester known as Dhoulmagus -- that has transformed the king into a monster and his daughter into a horse. Players take on the role of a hero (with a customizable name) who has pledged to hunt down the source of the curse and lift it from the realm. Along the way they cross paths with a bandit, a knight, and a mage, all of whom take up the quest with them for their own reasons. It's set in a sprawling and colorful open world filled with trees, streams, mountains, and settlements. Players can freely explore this world, accepting a range of side quests from nonplayer characters. Monsters also roam the land, and running into one will initiate a turn-based battle -- enemies on one side, heroes on the other -- where players select attacks, abilities, items, and support moves.

Some of these we might have anticipated on the 3DS, such as a persistent map on the bottom screen (which makes navigation a lot easier) and the ability to save your progress only just at specific save points but anywhere you happen to be -- essential when you're gaming on the go. But other upgrades lengthen and add value to the core game. For example, you'll have the opportunity to play as a couple of characters who were previously nonplayable. You can pause exploration to frame and snap photographs that can be edited, enhanced, exported, and shared with other players. The designers actually added several quests meant to encourage players to take more pictures. There are also new dungeons to explore, new narrative sequences that provide a little more backstory for key characters, and even a slightly modified ending that can result in a subtle but meaningful change in our heroes' ultimate fate. Dragon Quest VIII: Journey of the Cursed King was an instant classic when it first launched in 2005, but this Nintendo 3DS version might be even better than the original.

Talk about screen time. RPGs can take dozens -- sometimes even hundreds -- of hours to complete, but what's a good way to ensure you don't lose entire days to these games? Put a time limit on sessions? Play until you've completed a quest or two?

The Dragon Quest series has many strong characters that make up their games' casts One thing that the rerelease of Dragon Quest 11 did to improve over the original game was giving the game's side characters more time to shine. Sections of the game that focus entirely on one character can go a long way for the development of that character. The port of Dragon Quest 8 went a long way in adding extra content for that very purpose. There were many new backstories and additional storylines added to the game that help flesh out characters that wouldn't get as much development otherwise. Even side characters like Kalderasha got more backstories and side quests associated with them.

While the 3DS port of Dragon Quest 8 has good additions for side characters, they could go the extra mile and include more for party members. In the rerelease of Dragon Quest 11, this was done at a significant turning point in the game and let players see what party members were doing during a certain period of time. A dedicated side quest for the player solely plays as Yangus could let players experience his life as a bandit before he joined the party. This could also tie in with Red and players could learn more about their relationship. The same concept can be applied to Angelo, Jessica, and Morrie where having dedicated time separated from the protagonist can help players understand their characters more. ff782bc1db

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