In addition to being a valuable example for base64 encoding and decoding, thispost provides an example as to why careful text processing is particularlyimportant, especially when the text data is coming from user-generated orexternal sources.

You can encode a string to base64 in JavaScript using the btoa() function and decode a base64 string using atob() function. For example, if you have a string stored in a variable, as seen below, you can first encode it to Base64:


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I've encountered a problem with WP-rocket and Astra theme where Astra prints some settings into a JS array that is then read and used as settings for other Astra files. However I'm randomly getting certain pages where the array is converted into base64 which gives javascript errors for

Hey, thanks for the help, but i tried the code in an online compiler, and even though it works, it doesnt work with my urls (from instagram), so the only thing left is a base64 encoder api (which i cant find but maybe i will make one)

The example code works for URL HTML images, but not inline base64 images, so I was wondering if there was a way to directly upload the base64 images to Ghost, rather than save them as a file, upload them to ghost, and then delete them!

I would assume I could use it like btoa('your_string_here') and it would then return a base64 value? I get an error saying btoa is not defined. I'm sure I just the syntax wrong. Anyone familiar with this?

This is not supported with the native vRO javascript. But you can use the node js 12 script runner and achieve this. You can either create an action (or use a scripting task in the workflow) and use for example the following code which would base64 encrypt a string.

Now that most API calls are REST based btoa and atob (or similar) should be provided without "going through hoops". Having each customer fix this on their side is not providing value. Customers should focus on differation and not implemeting base64 encoding. 


Just my two cents.

As I stated I know very little about glb files and base64 strings. For example I have no idea if a glb file supports all you needs nor whether you can load it as a local file. If glb files support your use no problem. If not my next idea might be either complete nonsense or still not fulfill your use case, so just ignore if necessary

Anything can be converted to base64, afaik. But what I need is keeping all assets (models and textures) as normal separate files, and embedding them into one js file at compile-time to avoid cross-origin problems when running index.html. (Which I suppose can be done only by converting the assets data into base64 format.)

Well, I probably misled you guys (and myself too) by insisting on the base64 encoding. As I figured out, this kind of embedding (with the npm url-loader) is good for image/texture files, but not for 3d models. (OK, I am not sure about glTF, have tested only .babylon so far.) The .babylon file type can be embedded by using the npm json-loader (as Raggar and JohnK had hinted too). So, as it seems, I solved the problem for .babylon files this way:

I need to decode base64 encoded output of a rest service and compare the decoded result with a value from a database, but I don't know how.

I understood that it is possible to decode with javascript, but how can this be done? This is the scenario:

I am now able to use a stored value from a data bank in Javascript, so thanks a lot for that! 

However, I'm stuck at the decoding part. I was hoping to use the 'atob' function within javascript in the extension tool, but it seems that it's not supported by parasoft. I'm getting the following error: 

Runtime error The function 'atob' is not defined for object '[object Object]'

detected at line 7 of function 'getKeywords' in string starting with: 'var decoded =

Packages.soaptest.api.SOAPUtil '...

Counterpart C++ decoder for the encoder above. This code is also public domain.While a more general solution is possible by using a table similar to that in encoding, and then finding the index of the character we want in that table, and while that solution is much simpler, this version with the if-else-if ladder is faster because it does not need to run as many character comparisons to find the right character to use. The alphabet specific parts of this code are pretty much the same across most base64 alphabets however.

'base64': Base64 encoding. When creating a Buffer from a string,this encoding will also correctly accept "URL and Filename Safe Alphabet" asspecified in RFC 4648, Section 5. Whitespace characters such as spaces,tabs, and new lines contained within the base64-encoded string are ignored.

'base64url': base64url encoding as specified inRFC 4648, Section 5. When creating a Buffer from a string, thisencoding will also correctly accept regular base64-encoded strings. Whenencoding a Buffer to a string, this encoding will omit padding.

For 'base64', 'base64url', and 'hex', this function assumes valid input.For strings that contain non-base64/hex-encoded data (e.g. whitespace), thereturn value might be greater than the length of a Buffer created from thestring.

This function is only provided for compatibility with legacy web platform APIsand should never be used in new code, because they use strings to representbinary data and predate the introduction of typed arrays in JavaScript.For code running using Node.js APIs, converting between base64-encoded stringsand binary data should be performed using Buffer.from(str, 'base64') andbuf.toString('base64').

There is a counterpart function atob() to convert from base64 encoding to string. The atob() function returns a string where each character represents an 8-bit byte, meaning its value will be between 0 and 0xff.

Base64 is a collection of binary-to-text encoding schemes representing binary data during an ASCII string format by translating it into a radix-64 representation. Base64 is an encoding algorithm allowing to convert any characters into an alphabet, which consists of Latin letters, digits, plus, and slash. In JavaScript, there are two functions for decoding and encoding base64 strings: btoa() which is used to create a base-64 encoded ASCII string from a string of binary data and atob(), which decodes a base64 encoded string.

In this example I am using the Function Item node which allows running arbitrary JS code. The example code adds a new memo_text field with the decoded value of each memo_base64 field in your transactions array:

However, the same when done with the vision preview model and sending base64 image fails with the above error. I am not sure why would it throw API key missing error. Also, just to confirm, we have a common API key for different models, correct?

Not too long ago, I wrote about data URIs and released a couple of tools to help generate them. A key part of the data URI equation is base64 encoding. Base64 encoding is described in RFC 3548, along with base16 and base 32 encodings, all of which are ways to represent single-byte data with a limited character set. A common and unfortunate misconception is that base64 encoding is an encryption algorithm designed to obscure the underlying data. Base64 encoding provides no encryption, it simply translates one form of data into another following a single algorithm.

All three encodings, base16, base32, and base64 were defined so that data could be transmitted in a safe manner without risk of data loss when passed through 7-bit systems. Email traditionally was a 7-bit system, and MIME base64 encoding was originally defined to enable data to safely be transmitted from one system to the next. In short, these encodings were created to protect against data corruption when 8-bit data might be transmitted through or by 7-bit systems.

There are 65 possible characters in the base64 alphabet: the letters A through Z, a through z, the numbers 0 through 9, the plus sign (+) and the slash (/). The 65th character is the equals sign (=) and that is used to indicate padding (discussed later). The 6-bit number 0 therefore is represented by the letter A in a base64-encoded string, the 6-bit number 1 is represented by B, and so on.

Note that because every three bytes of a string end up represented as four bytes, the resulting base64-encoded string is always around 33% larger than the original. For data URIs, this is generally okay because base64 encoding also makes gzipping much more efficient, so you actually end up transferring roughly the same number of bytes over the wire.

With all of the 6-bit numbers determined, you can then assign a base64 digit to represent the value. This is typically done by listing out all base64 digits in a string where the character index is the 6-bit number. Example:

Before even attempting to base64 encode a string, you should check to see if the string contains only ASCII characters. Since base64 encoding requires eight bits per input character, any character with a code higher than 255 cannot be accurately represented. The specification indicates that an error should be thrown in this case:

This algorithm uses two variables to track progress through the string, cur to track the current character and prev to track the previous character. This is necessary because the second and third bytes need information about the previous byte to properly base64-encode. A switch statement is used to determine how to interpret the byte and then the bitwise operators are applied. Once the base64 value is calculated, it is used as a lookup into the digits variable. The digits variable is a list of all base64 digits in the order in which they are used. As such, you can use digits as a lookup table for base64 digits via charAt(). The results are built up using an array, result, which will be joined later. 17dc91bb1f

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