Everchanging Maze
Spring 2019
Overview
Everchanging Maze was a game made for the course Twitch.TV Game Development. I worked as a game designer in a team of 4 over the course of about 6 weeks. This game has you playing as a ball rolling through a maze. The maze is round and has three separate tiers. Each tier can rotate to change the layout of the maze and disorient the player. Through integration with Twitch.TV, viewers can vote on which direction the maze rotates. The game ends when you reach a goal platform on the outside of the maze.
Final Product
Videos
Screenshots
Design
Mockups
Original Basic Shape
Basic blocking out of maze sections after round shape and tiered design were decided upon
Initial Maze Design
Mockup made in Adobe Illustrator for engineer to follow
Final Mockup
Removed problematic locations and adjusted difficulty of some section (ignore blue walls)
Asset Creation
Initial Whole Rings
Rings created in Maya to represent general curves of maze walls
Prefabs
Rings separated into cuboid shapes as prefabs to facilitate maze and hitbox creation in engine
First Build
First build made using prefabs to create first tier of maze