Unreal Engine 5, Clip Studio Paint, Illustrator
Winter 2026 - Spring 2026
An in-development first person shooter being made in Unreal. Shoot out weird slimy creatures with special abilities to gain the upper hand in this 4-player deathmatch FPS! I am the concept and UI designer, as well as an artist on this project. Info page coming soon!
A project developed in Unity. A 2D-Platformer where the player can Jump, Dash 8-ways, and Throw objects to propel themself into the air.
A shoot 'em up made in Unity. Use an arsenal of different weapons and fight through an opposing armada. Inspired by 3D video games in the mid-90s.
A solo-project made in Unreal Engine 5. A 3D-Platformer where the player solves problems by creating ice from the water around them.
A team-based Unreal Engine 5 project. A 3D-Action Platformer where the player scores points and reach the goal in the shortest time. I was the UI, texture, and secondary character artist.