From childhood, I noticed my artistic ability and huge interest in technology. Computer graphics and software development were the natural way through interactive media, mixed reality, virtual reality, 3D animation, and game development.
Because of my interest in video games, I began studying programming at age 14. Some years later in 1995, I began my career working as a 3D animator and multimedia developer in a large computer graphics company in Sao Paulo - Brazil. From then on I worked on hundreds of projects for interactive media (multimedia, games, interactive installations, virtual reality, augmented reality, websites, DVDs, mobile apps) and computer graphics (illustrations, animations, stereoscopy, movies, special effects, 360° videos). During this period I was responsible for creating and developing projects for clients such as Bosch, Petrobras, Vivo, Intel, Honda, Lenovo, Itaú, Kimberly Clark, Samsung, Natura, AMBEV, Adidas, Chrysler, Mercedes, Adobe, Alias Wavefront, Filmplanet, Fisher America, Africa Agency, Grey Group, Ogilvy, Y&R, including clients in United States, UK, Canada, France, Italy, Japan, Mexico, Germany, Italy, and Portugal.
Digital Design Magazine
Maya tutorials.
Designer Gráfico Magazine
Maya tutorials.
Video Zoom Magazine
CGI articles.
Negócios da Comunicação Magazine
CGI and game development articles.
MAC Wolrd Magazine
CGI and game development articles.
Apple Road Show
Speeches at Apple roadshows across several cities in Brazil, about CGI, game development, Photoshop, After Effects, and Maya 3D.
Speeches / Workshops
Ministered lectures and workshops at the most important events and universities in Brazil: USP, UFRJ, Anhembi Morumbi, Unicsul, UNESP, PUC, Pixelshow, Anime Friends, campus party, Apple Road Show, Instituto Europeo di Design, Uninove.
Pixel Show
Speech about game development and CGI.
2 Cannes Silver Lion
1 Prêmio Jabuti
F.I.L.E
Festival do Minuto
Nominated 14 times for Prêmio Jabuti
• Lead / coordinate teams
• Unity 3D
• ThreeJS
• VR, AR, MR
• AR with ArKit, ArCore, Vuforia,
EasyAR, AR Foundation, Mediapipe,
TensorFlow, and OpenCV
• Web GL
• WebAR / WebXR / Web Assembly
• Mediapipe / Tensor Flow
• Open CV ( C++ / C# / Javascript)
• Languages: C#, C/C++, Objective-C, Swift, Java, JavaScript, CSS, HTML5, Solidity
• GIT, SVN, JIRA, Confluence, Trello
• Autodesk Maya 3D
• Substance Painter
• Adobe Photoshop
• Adobe After Effects
• Oculus Rift, HTC Vive, Daydream, Cardboard, Samsung Gear, Quest
• Leap Motion
• Meteor, React Native, NodeJS
• Cocos2D / Cocos2D-X
• IOS and Android Native
• Drawing / Fine Arts
Portuguese
English