This game started as a Opengl project that I finished in my game design class. The orignal idea was to use Flash, but I felt that c++ and opengl could create a better overall game. The game has a human player trying to capture coins on a board while evading an enemy AI player. The game ends when the player dies at the hands of the AI player or when the human player captures all of the coins. The game features an option that allows human vs human play with another human controlling the AI player's character.