Davide Pelino
Game & Level Designer
Game & Level Designer
I love thinking outside the box
Breaking the rules of gravity? Piloting a jet? Piling some tetrominoes? Blowing a candle? I've got you covered.
I'm a chaotic game & level designer full of weird ideas and this is my portfolio. You can find at the top some of the most recent projects made during my Master's in game design.
Unreal Look
Pure Design
Winner GradEX 1st place:
Game Masters - Design
Unreal Look is a quick first-person experience in which the character being controlled will react dynamically to the surroundings. From just looking around, to vibe to a nice song, this prototype is filled with special reactions based on the context. This game embraces creativity with its peculiar point of view.
Solo project - 9 weeks of development
I'm a game designer, and I like climbing.
Born in Italy, I grew up with a deep passion for video games, since they are products capable of containing most of the existing forms of art: Raw fun, movies, books, paintings, music, etc.
I went to college in the United Kingdom (UK Pre-Settled Status) to learn everything about creating and polishing games (and much more about creativity and all its forms.).
Completed my bachelor's degree in 2023 with a first class. Currently finishing my Master of Science in Games Design, on track for distinction.
Learning new things every day through constructive criticism and a positive mindset.
TIGA Education Awards 2023 Winner
This solo project was a love letter to my strong passion for game cinematography. In this playable short, I used all the skills that I learned over the years, to create an immersive and seamless adventure.