This wiki contains mostly preset-code for Blueprints and C++ in case there aren't many or any tutorials or examples out there to work with.
There are no real tutorials here, just some code-snippets to solve certain problems I came across working with Unreal Engine 5.
In other words: this is a collections of my mistakes and what I have learned from them. 😁
Useful Resources/Links:
About Me
Hey, my name is Dave Scholze and I've working with Unreal Engine since 2014 (and UDK before that). Since 2021 however I finally became a professional working for a company as an official Unreal Developer, whereas before I was doing everything in my free-time while doing some part-time jobs.
I'm well verses with Blueprints, the Material Editor and C++ using Unreals' framework. Everything else I can do do too, but not as well. Therefore I'm more of a jack of all trades, master of some.