United States TV and Cloud Gaming Market was valued at USD 60 Billion in 2022 and is projected to reach USD 130 Billion by 2030, growing at a CAGR of 11.2% from 2024 to 2030.
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The U.S. Television And Cloud Gaming Markets Are Undergoing Significant Transformations, Influenced By Technological Advancements And Evolving Consumer Preferences. Understanding These Changes Is Crucial For Industry Stakeholders Aiming To Adapt And Thrive In This Dynamic Landscape.
Television Market Dynamics
Traditional Television Is Experiencing A Decline, Primarily Due To The Rise Of Streaming Services And Changing Viewer Habits. For Instance, Warner Bros Discovery Reported A Substantial $9 Billion Writedown On Its Tv Networks, Attributing This Loss To The Intensifying "Streaming Wars" And A Shift Away From Traditional Tv Packages. This Trend Has Led To Decreased Advertising Revenues And Challenges In Maintaining Subscriber Bases. In Response, Companies Are Investing Heavily In Streaming Platforms To Capture The Evolving Audience. Disney'S Achievement Of Its First Profitable Quarter For Streaming Services Highlights This Shift, Though It Comes After Significant Cumulative Losses Since 2019. The Emphasis Is Now On Scaling Subscriber Numbers And Enhancing Revenue Per Subscriber Through Strategies Like Price Adjustments And Introducing Ad-Supported Tiers. CiteTurn0News27
Cloud Gaming Market Expansion
Simultaneously, The Cloud Gaming Sector In The U.S. Is Experiencing Remarkable Growth. Projected Revenues Are Expected To Surge From $303.8 Million In 2023 To Approximately $3.87 Billion By 2030, Reflecting A Compound Annual Growth Rate (Cagr) Of 43.8% From 2024 To 2030. This Growth Is Driven By Advancements In Internet Infrastructure And The Increasing Adoption Of Cloud Technologies. Video Streaming Currently Represents The Largest Revenue-Generating Segment, While File Streaming Is Emerging As The Fastest-Growing Segment Within The Market. CiteTurn0Search3
Role Of High-Speed Fiber Optic Technology
Central To The Advancement Of Both Television And Cloud Gaming Services Is The Development Of High-Speed Internet Infrastructure, Particularly 100 Gigabit Fiber Optic Transceivers. These Devices Are Essential For Supporting The High Data Transmission Rates Required For Seamless Streaming Experiences. The Global Market For 100 Gigabit Fiber Optic Transceivers Was Valued At $2.34 Billion In 2024 And Is Projected To Reach $4.56 Billion By 2030, Indicating A Cagr Of 11.8% During This Period. In The U.S., The Market Size Was $678.4 Million In 2024, With Expectations To Grow To $1.23 Billion By 2030, Reflecting A Cagr Of 10.4%. This Growth Underscores The Critical Role Of Robust Network Infrastructure In Supporting The Demands Of Modern Media Consumption. CiteTurn0Search0
Industry Requirements And Adaptations
To Meet The Evolving Demands Of Consumers, Industries Involved In Television Broadcasting And Cloud Gaming Must Prioritize Several Key Areas:
Investment In Streaming Technologies: Allocating Resources To Develop And Enhance Streaming Platforms Is Essential To Capture The Shifting Viewer Base From Traditional Tv To Online Streaming.
Upgrade Network Infrastructure: Implementing High-Speed Fiber Optic Technologies, Such As 100 Gigabit Fiber Optic Transceivers, Is Crucial To Support The Increasing Data Requirements Of Streaming Services.
Adapt Business Models: Exploring Flexible Pricing Strategies, Including Ad-Supported Tiers And Subscription Packages, Can Help Attract And Retain Subscribers In A Competitive Market.
Focus On Content Delivery Optimization: Ensuring Low Latency And High-Quality Content Delivery Is Vital For Maintaining User Satisfaction In Cloud Gaming Experiences.
By Addressing These Areas, Companies Can Better Position Themselves To Navigate The Challenges And Opportunities Presented By The Evolving Television And Cloud Gaming Markets.
Get an In-Depth Research Analysis of the US TV and Cloud Gaming Market Size And Forecast [2025-2032]
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By the year 2030, the scale for growth in the market research industry is reported to be above 120 billion which further indicates its projected compound annual growth rate (CAGR), of more than 5.8% from 2023 to 2030. There have also been disruptions in the industry due to advancements in machine learning, artificial intelligence and data analytics There is predictive analysis and real time information about consumers which such technologies provide to the companies enabling them to make better and precise decisions. The Asia-Pacific region is expected to be a key driver of growth, accounting for more than 35% of total revenue growth. In addition, new innovative techniques such as mobile surveys, social listening, and online panels, which emphasize speed, precision, and customization, are also transforming this particular sector.
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Growing demand for below applications around the world has had a direct impact on the growth of the US TV and Cloud Gaming Market
Smart TVs
Non-Smart TVs
OLED TVs
LED TVs
QLED TVs
LCD
LED
OLED
QLED
MicroLED
Less than 40 inches
40-50 inches
50-60 inches
60-70 inches
More than 70 inches
4K Resolution
8K Resolution
HDR Support
Voice Control
Gaming Mode
Online Retailers
Offline Retailers
Direct-to-Consumer
US (United States, US and Mexico)
Europe (Germany, UK, France, Italy, Russia, Turkey, etc.)
Asia-Pacific (China, Japan, Korea, India, Australia, Indonesia, Thailand, Philippines, Malaysia and Vietnam)
South America (Brazil, Argentina, Columbia, etc.)
Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa)
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1. Introduction of the US TV and Cloud Gaming Market
Overview of the Market
Scope of Report
Assumptions
2. Executive Summary
3. Research Methodology of Verified Market Reports
Data Mining
Validation
Primary Interviews
List of Data Sources
4. US TV and Cloud Gaming Market Outlook
Overview
Market Dynamics
Drivers
Restraints
Opportunities
Porters Five Force Model
Value Chain Analysis
5. US TV and Cloud Gaming Market, By Type
6. US TV and Cloud Gaming Market, By Application
7. US TV and Cloud Gaming Market, By Geography
US
Europe
Asia Pacific
Rest of the World
8. US TV and Cloud Gaming Market Competitive Landscape
Overview
Company Market Ranking
Key Development Strategies
9. Company Profiles
10. Appendix
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