I am available for certain types of contractual work on a case-by-case basis. These items include:
Game Design / Game Visual Direction
UX/UI design and implementation (C#, Unity, Godot)
3d character modeling, rigging, animation, pipeline export to Unity and other Engines.
Technical Artistry (full UX/UI flow, game operations, animation systems)(Unity, UE, Godot)
Marketing Campaign design, production, and product release.
Video Production, Animation, Sound/editing.
Voice Over.
Previous Projects (Currently disclosable):
Freedom Planet 2 - visual design, background artwork, concept art, marketing.
ROOT (steam) - Character animation, character modeling, technical artistry, marketing.
Dune Imperium (physical + Steam) - Card Illustration, Technical Artistry, Marketing
Isle of Cats (Steam) - Project preproduction UX/UI Design, Technical artistry, Marketing
Cascadia (steam) - Technical Artist, Artist, Marketing
Clank: Digital - Technical artist, concept artist.
AIM (Animal Insurgent Mercenaries) - UI/UX direction, Technical artist, artist, marketing.