Do not fear the dark.
Embark on your journey through the woods, avoiding the spirits that wander at night.
Team Size: 14
Duration: October - December 2022
Genre: 2D Platformer
Software: Autodesk Sketchbook
Role(s): Concept Artist, Game Artist
Responsibilities:
Developed concept art for the main character and enemy
Created frame-by-frame illustrations for the main character and enemy animations
Created final art assets, including the main character and enemy, the loop-able background, platforms, and obstacles
The initial concept of the game was inspired by the vibrant color schemes and liveliness of the game Firewatch, hence the first ideations for characters and environment assets. After further discussion amongst the group about capabilities for our team size and scope, we decided on a 2D platformer where the main player would be a baby deer. The essence of the game is that the player is trying to get out of an eerie forest, where wendigos linger.