Other things of note that I've created, past and present.
A big and slow-burn personal WIP project for Minecraft (Java Edition) that adds new mechanics and recipes and makes a whole lot of items uniquely useful in new ways. Unique off-hand gear, longer days, food buffs and many other things.
This comes in the form of a "datapack" which makes it compatible with the official Realm servers and thus require no client modding.
Find it on PlanetMinecraft.
Note: Currently mostly broken due to its size, Mojang's constant changes of their scripting syntax, and my motivation.
In 2024 I decided to start learning Blender so that I could make myself some simple assets for my projects, and has since not really been able to stop playing with it. I don't follow "this is how you make this particular thing" tutorials, but rather a discovery-based learning approach which works better for me, so these are just ideas I wanted to try. Here are some examples in GIF form, but you can also find them here in video form.
A book asset.
An animated goop turret. One of my first forays into Blender.
A low-poly craft with a pixelated texture.
Slightly dented chunk of metal.
An "old" remote control.