Mimic
Owl
Ant
Amongster
Cursed Mist
Shifted
Grim Reaper
Frigid
Ninja
Sharkling
Wizard
Spaceman
Undead
Brute
Necromancer
Arsonist
1.0.2.2: "Another update, I nerf some origins and balanced some. I also fixed Shifted origin, now its primary power is fixed. (unfortunately, eagle vision is not working properly because of the minecraft update)" (Updated May 8, 2022)
1.0.2.1: "+makes it compatible with 1.3.5 base origins" (Updated May 5, 2022)
1.0.3: (Updated June 29, 2022)
+Mimic origin
+Updated "Eagle Vision" power for Ninja origin
+Fixed water walker entity duplicate when you activate the ability
+"Predator of the Skies" power for Owl origin have a short cooldown and resources bar now! (and it comes back after sneaking)
+ "Getting effects in nether" power now, doesnt make the game lag anymore... i think
+Necromancer "Cursed" power is now changed, from spawning with a skeleton skull to spawning with wither skeleton skull
+Changed the owl origin icon and make it easier to see
+Undead now is not attacked by skeletons
+Some minor changes to previous ui
1.0.4: (Updated July 7, 2022)
Cursed Origins Subpack 1.0.4 New Stuff
+Arsonist origin
+Nerf Ant origin health, now only have 5 hearts
+Less mist form particles
+Some minor changes to previous ui
7/12/22:
Cursed Origins Subpack 1.0.4.1 New Stuff
+Mimic now use the new morph event for mimic form
+Made it so that you can not have the ravager spawned by mimic evoker alive by activating tertiary power at low health
+Mimic's "Everchanging" debuff now have a new potion effect you can not use, invisibility
+Mimic Creeper form now have a greenery vision
+Cursed Mist's "Mist Protection" resource bar now is more accurate! this is revolutionary!
+Owl's "Predator of the Skies" now do not have cooldown or resource bar, you can now kidnap people easier!
+Owl's "Predator of the Skies" ability now can also grab many other things other than just players! You can now make warden a slave!
+Owl's "Predator of the Skies" ability - While having an entity kidnapped, you can now again, throw the entity back, please note that kidnapped entity will dismount automatically when you stop gliding
+Frigid origin now have a new ability called "Snow Glider", While holding tertiary you get slow falling potion effect, and jumping while holding tertiary makes you hop on the air! Please note that it only work when you are not on the ground. How can a fridge jump on air while you can't?
+Origin ability name is now colored :
-Green means buff!
-Yellow means cosmetic/non important thing or an ability that have both buff and debuff!
-Red means debuff!
If you are curious, I'm making Smiley, Shadowmancer and No-Clipper origin for my next update!
Wholesome Bird
+Bird
Has an elytra on at all times and cannot wear a chestplate.
+Gift of the Winds
By using your primary ability, you are able to boost yourself into the air. (30 Second Cooldown)
+Predator of the Skies
By activating your secondary ability while gliding, you can kidnap a player and carry them with you.
+Eye
You have permanent night vision
=Smol
Due to owls being small, you are 1 block tall.
-Feather Heat
You are extra weak to fire
-Weak
You have 7 hearts
Credit to Mistaken Owl
An ancient race with unknown origins, seemingly from space.
+Imposter Kill
You are able to use your Primary Power to have strength for a short duration of time every 30 seconds.
+Sabotage
You get to blind someone for 5 seconds using your Secondary Power.
+Venting
Using your Tertiary Power, you can create a vent and teleport to the vent (sneak and right click to create a vent), so sussy. This also results in having the same vent if another Amongster creates a new one.
+Backpack
You have 3 extra inventory slots
+Speciesism
Villagers run away from you and iron golems attack on sight.
-Slow
You have permanent slowness.
Credit to FunnyMan#8833
A colony of ants adapted to look like humans. They are loyal to their king or queen.
+Stinger
By punching entities with your primary weapon, it will poison them for a few seconds. (10 second cooldown)
+Climbing
You are able to climb up any kind of wall, not just ladders, by jumping continuously on touch screen, or holding jump otherwise to ascend, touching a wall to descend, and sneaking to cling to the wall. This is toggleable by jumping while sneaking.
+Stomach
Normally used to carry food and water for the colony, you can access 3 extra inventory slots by sneaking, looking down and right click until the inventory opens. It stays upon death.
=Miniature
You are a slab tall
-Thin Limbs
Because of your thin limbs, you can't hold a shield upright.
-Bad Swimmer
You can't swim, so you take damage in water.
-Fragile
You have 6 hearts
Credit to RaringArZee
This human cursed with the ability to turn their body into pure black mist
+Mist Fall
While in mid air, you can sneak to slow down your fall
+Mist Form
By using your Primary Power, you can turn into your mist form! This allows you to fly by double jumping and take no fall damage but you will have permanent weakness 2 in this form and armor and shields are useless. You can only deactivate this form while standing on the ground. When you go into mist form,your armor and shield becomes mist too. After becoming solid again your armor and shield is reconstructed in the best condition. However, your magic consumes your armor's magic as sustenance, making your enchanted armors become a normal armor after deactivating mist form.
+Mist Protection
By using your Secondary Power, you can summon a big mist cloud around you that starts to suffocate everything in it for 15 seconds.
+Phasing Mist
Your body turns into very small mist allowing you to phase any block, except for bedrock and obsidian. You can only phase in mist form
-Lightweight
You dont want to be slow in your normal form, that's the reason you wear lighter armor. (you only wear leather, chainmail, and iron armour).
-Flammable
You will take more damage from fire-related source
Credit to OldZadChannelNowGone
Ninjas were a type of warrior who specialized in unconventional warfare such as infiltration, sabotage and assassination during the age of the samurai.
+Ninja's Past
Due to your ninja's past, you can move really quick at night (Speed II), and when crouching for 4 seconds, you become invisible (only when staying in crouch though).
+Strong Legs
Because you were born in the mountains, your journey to school and back up the mountain really made your legs strong! You have permanent jump boost but because your ancestors had strong legs, they have decided not to wear leggings, as it slows them down too much.
+Sword Master
On the weekends your parents made you practice your sword skill for hours, this makes you really talented with your sword. You deal more damage with your sword.
+Eagle Vision
Your Primary Power allows you to mark entities and also allows you and other people to see entities through walls. Red indicates a mob, yellow combined with orange indicates a passive or weak mob, blue indicates a player.
+Amenotejikara
Your Secondary Power allows you to be replaced by a log, and you will be invisible and faster after activating this skill.
+Ninja Feet
Because of your ninja feet, you don't take fall damage.
+Water Walk
You can run on water if you sprint in it. (If the spell isn't going away, try crouching).
-Nether No Gud
You weren't trained to live in the Nether, so you will be very weak there.
-Fear of Fires
You take more damage in fire-related sources.
-Hill People
Because you were born and raised in the mountains, you can only sleep above Y = 140.
-What is Axe?
Because you have trained for years with only your sword, you don't do that much damage with axes.
Inspiration by NightShade#1884 and Scorpio #6163
Shifted are Endermen that were mutated into humans in an experiment. The humans were scared of the Shifted, therefore they banished them to the Nether.
+Teleportation
Whenever you want, you may throw an ender pearl which deals no damage by using your Primary Power item, allowing you to teleport.
+Shifted Inventory
An ability that you learned while in the Nether so that you can carry more items. (This power might not work in the Nether, to activate this power, crouch, look down, and long or right click).
+Fiery Passion
Your determination fills you with bloodthirst, your damage is increased while burning.
+Fire Immunity
You have adapted enough to the Nether that you can now swim in lava like its natural.
=Slender
When your body was mutated, you kept your thin and tall body.
-Starving
You realized humans have bad eating habits, very bad eating habits.
-Banished
The humans were so afraid of the Shifted, they banished them to the Nether and since you are exiled by the village, villagers will run away from you and iron golems will attack on sight.
-Hydrophobia
You recieve damage over time while in contact with water.
Credit to Dezmon D. EezNuts
That time I got reincarnated as a Fridge.
+Snow Blizzard
By using your primary ability, you can freeze and blind enemies that are nearby for 15 seconds, with a cooldown of 1 minute.
+Snow Animation
When you use your secondary ability, you will be able to do a mid-damage, 10 block dash that leaves white particles and strays behind you. (THIS ONLY ACTIVATES IF THERE ARE NO OBSTACLES 10 BLOCKS IN FRONT OF YOU.)
+Fridge-Like
You gain access to 6 extra inventory slots. They work like the Fox and Shulk inventory slots.
+Hard as Ice
You gain permanent Resistance I
+Cold Feature
You get Strength III while standing on ice.
+Twinkle Toes
You have permanent leather boots, this prevents you from falling into powdered snow.
=Fridge-Like Structure
You are 2.5 Blocks Tall
=Anti-Heat
You are weaker in the nether. You will still be slow, but the mining fatigue that you have in the overworld will be gone. You also take more damage in fire-related sources.
-Frozen Limbs
You have permanent Slowness II and Mining Fatigue I in the overworld
-Melts Easily on Water
You take damage in water.
Credit to Anti-Hex#7777
A spectral entity that is said to be the sentient manifestation of Death itself. You represent death itself, the most feared thing in human minds.
+Soul Reaper
You manifest your health by stealing other people's soul. You gain health from punching any mob/person with your Reaping Scythe.
+Reaping Scythe
Your scythe itself represents death, you come with a scythe to do all your soul collecting. Hoes also do a lot of damage.
+Upon Death
You take the souls of the death, giving those souls blindness and slowness 5 with a 30 second cooldown. To activate this power, you have to crouch and right click/long tapping while holding the Reaping Scythe. You can just sneak to activate the ability if you activated the ability previously.
+Devil of the Night
You gain buffs at night time since you are the devil's servant stealing people's souls at night.
=Soul Particles
Soul particles will spawn around you after you activate an ability.
=Scythe of Death
Upon being called the Grim Reaper, you now spawn with a scythe called the Reaping Scythe.
-Hydrophobia
You receive damage over time while in contact with water.
-Fear of the Day
The Reaper moves during the night, and being his descendant, you're afraid of the sun. You become weaker and get nausea under the sun. (You only get nausea if you are exposed to the sun, you won't get it if a block is above you).
-Primordial Bones
You have existed since the beginning of time, due to this, your bones are old making you weaker. You only have 8 hearts of health because of this.
-Peculiar Hands
You can't wield a shield due to your Peculiar bone hands.
-Corrupted Soul
Those souls you've taken upon death will attack you. Skeletons, Strays, and Wither Skeletons do 2x damage.
-Unusual
You get weakness while holding swords
Credit to JustHuangHere
A close relative of the Merling race, although more fierce and powerful
+Neptune's Blessing
[Primary] Neptune has answered! You can summon a raining cloud above you allowing you to breath even on land for a short period of time
+Power-Rush
[Secondary] By using your secondary,you will be stronger and faster for a short period of time
+Wet Eyes
Your vision underwater is perfect
+Sharkling Warrior
You spawn in with a trident called "Warrior Trident", you can’t drop or break it. If you lose it, crouch to get it back
=Sharkling
You are 3 blocks tall
=Gills
You can breathe underwater, but not on land. When raining, you can get out of the water for a short amount of time
-Predator
You are a carnivore, you can only eat meat
-Heavy
Because of your heavy weight, you will have permanent slowness
-Lack of Stamina
You have a lack of stamina.You will be hungry faster after using abilities
Credit to FunnyMan#8833
Avada Kedavra
+Fire Ball
By using your Primary Power, you can shoot a fire ball (cooldown 35 seconds).
+Lightning
By using your Secondary Power, you can summon lightning to strike the nearest entity (cooldown 20 seconds).
+Magic Aura
You have permanent Resistance I.
+Light Feet
You have permanent Speed I.
=Knowledge is Power
Holding a book will make you float but you will be weaker while floating.
-Weak
You have permanent Weakness I.
-Wizard Clothes
You can not wear armor above leather.
Credit to slayermeor#0681
Its been wandering for years, Endless Void, Deserted plants, until it came across... EARTH!
+Low Gravity
You are used to low gravity planets, you make low gravity still apply to you and only you.
+Gravity Manipulation
By using your Primary Power, you can manipulate gravity around you for 2 seconds.
-Space Helmet
You spawned with a space helmet that you cannot remove.
Credit to Orion#8559
The living who died but still keeps strong earthly bounds
+Death's Door
Every time you "die", instead of respawning, you are stunned for a period of time. Your senses are also removed for a period of time but you regenerate them slowly. This power wont be triggered if you jump into the void, if you're burning from fire and lava and from burning from daylight.
+Painless
You take less damage from arrows and less fall damage.
+Soul Walker
You gain speed effect on soul sand (Soul Soil won't give you the effect).
+Undead Friends
Undead mobs will become passive towards you.
-Weak Body
You take more damage from falling objects such as anvils and stalactites and you also take more damage from explosions.
-Photoallergic
You begin to burn in daylight if you are not invisible. Death Door power wont be activated when you are burning from the daylight
-Fear of The Undeads
Villagers will run away from you and Iron Golem will attack you on sight.
Credit to IHasHere on Youtube
A hostile and stronger variant of piglins that appears in all types of bastion remnants.
+Rough Skin
Your skin is rough making your durability better.
+Gold Wielder
You do more damage using golden tools.
+Brute Friends
Nether Mobs will be passive towards you.
=Nether Armors
You can only wear golden armors.
-Nether Inhabitant
Your natural spawn will be in the Nether.
-New World
You will be weaker and slower in the Overworld and the End.
Credit to Zomje#4283
An exiled Necromancer that wishes to build an undead army to take over the world and to protect those who cannot protect themselves.
+Necromancy
By using your Primary Power, you can summon 3 wither skeletons from a portal.
+Loyal Servants
By using your Secondary Power, you can summon 3 wither skeletons that won't attack players unless provoked, but it will attack hostile mobs on sight.
+Hideout
Since your hideout is mostly in caves, you are more comfortable in caves. You get positive effects when standing on stones.
+Strategist
Although you got exiled, you are a better strategist than your old necromancer's group. You learnt that striking at night makes attacking enemies easier.
-Sensitive Flesh
You are sensitive to the sun, you get negative effects under it.
-Exiled
You got exiled by your own group, they sent you to the Nether.
+Undead Ruler
Wither Skeletons are passive towards you unless you attack them first.
-Bad Reputation
Although you are not a part of the necromancer's group anymore, villagers and iron golems still see you as a threat. Iron Golems will attack you on sight, and villagers will run away from you.
-Cursed
You are cursed with a head you cannot remove.
Living in dark forests, these cruel creatures hide as hostile animals to traps its prey.
+Mimic Skeleton:
[PRIMARY] You can use your primary power to turn into a skeleton, during this state, you will appear like skeleton and be treated as such. You will burn in the sun, can see better in dark, and wont be affected by arrows. Iron golem will also not be friendly towards you! Use [PRIMARY] to deactivate mimic form!
+Mimic Creeper
[SECONDARY] You can use your secondary power to turn into a creeper, during this state, you will appear like creeper and you will also be treated like creepers. [SECONDARY] You can also summon tnt with the cost of 2 hearts! Unfortunately, you will get negative effects when near cats or ocelots. Use [PRIMARY] to deactivate mimic form!
+Mimic Evoker
[TERTIARY] You can use your tertiary power to turn into a evoker, during this state, you will appear like evoker and be treated as evoker. [SECONDARY] You can summon evocation fangs and [TERTIARY] ride a ravager that you summon! This mimic form specialise in range attacks, this makes you weak when using swords and axes. Iron golems will also not be friendly towards you! Use [PRIMARY] to deactivate mimic form!
=Distinguishable
You can be spotted by players in your morphed state by the particles you release, they are small dark smokes.
-Carnivore
Your diet is restricted to only meat, you cannot eat vegetables.
-Everchanging
Because of always changing forms, you cannot benefit from regeneration, and absorption effects.
-Fatigue
Using your powers draws lots of energy from you. When you mimic a mob, you will get certain effects for a short period of time. This will also happen after you deactivate a mimic form and you will be extremely hungry in mimic form.
Some people just want to watch the world burn... Others might consider you a griefer so be careful with who you can trust and whose houses you can burn, also, your mother.
+Playing With Fire
You have been working with fire and explosives for a long time. You know how to protect yourself from them. (you take less damage from fire and explosions)
+Dousing
Use your primary ability to douse entity you hit, this ability has 3 seconds cooldown. Doused entity emit small brown particles
+Igniting
Sneak while holding primary to damage and set on fire all doused entities. After that they won't be doused anymore. Igniting has 10 seconds cooldown
+Flamethrower
Use secondary to shoot out several small fireballs. Flamethrower ability has 25 seconds cooldown
-Weak Arms
ou work with explosives, not with barbaric weapons like swords. (all melee weapons deal less damage) You are also very slow when using pickaxe
-Hated by Local Community
You're not welcome in the villages. Iron Golems will try to take you down. Villagers will run away from you