Featuring Silver
This month, we are featuring Onigaiko: Future Past, a project being developed by Silver. To see the project as it stands now, check outs its planesculptor page, found here: https://www.planesculptors.net/set/onigaiko-future-past#cards
In a few sentences, what is the premise of Onigaiko: Future Past?
"Onigaiko: Future Past is a Shonen anime in card game form, a place where you can take the morning train to school and are as likely to see a kitsune or tengu as you are a businessman on their way to work. A bustling metropolis, a wild forest and a shrine shrouded in mysticism are all present and able to be visited, where you may have to worry about Delinquents as much as a supernatural monster attacking the city. Explore the daily lives of students and their fights against threats to the plane, the duties of monks guarding the gods of the plane and people going about their daily life. Unleash your inner power with Paradigm Shift, meet and help the spirit of machines in progress become their final form with Assistants and let history be not forgotten with Sagas telling the stories of this plane's past."
What inspired you to begin creating Onigaiko: Future Past?
"Well, I'm a big fan of anime and manga, so I wanted to create a set that felt like you were in an anime, separate from the more "realistic" art aesthetic of the majority of magic sets, the initial idea was "What if the Kami from Kamigawa visited other planes" and while that idea has stuck somewhat, the set has become so much more than that."
Where would you say Onigaiko: Future Past is in the development process?
"Onigaiko: Future Past is actually very close to being done! Since the last Revolution rotation and getting feedback from the submission I have tirelessly worked day after day to make sure the set would be ready for the September rotation, and is currently in field test to hash out final details before the end of July."
With so many transforming cards in the set, how have you found playtesters and viewers to handle the increase in board complexity?
"At first it was somewhat overwhelming, as besides having dfcs the set was just too complex and with too many mechanics, since then the set has been streamlined much more, including the quantity of common DFCs being reduced, to a point that there no longer seems to be much issue handling board complexity with the set."
"Magic School" is a setting we have seen in both canon and custom magic; what lessons have you taken from those past sets, and what lessons would you want to impart from your own use of this setting?
"This is actually a Misnomer, Tenkami Academy was explicitly made in a way as not to be a magic school such as with sets like strixhaven or phirback, Onigaiko's school setting takes more inspiration from anime such as Kill la Kill, my Hero Academia, Chainsaw Man and Assasination Classroom. The Tenkami campus may be grand but there's no magical wizard towers or spires of magic atop cascades such as with strixhaven. In fact, magic in the traditional sense is something that the setting is practically devoid of, there's no witches brewing potions, warlocks doing arcane rituals or wizards casting spells, the wizard type is even missing from the set entirely. Paradigm Shift is both a mechanic in the set and this set's "supernatural power" system, an unexplained magical force that you would never look at and think "that's magic". As for what I have learnt, is that you have to make sure that, even if the archetype doesn't care much for instants and sorceries there will be lessons that may be of use to them, making sure that there was enough overlap to allow drafted decks to feel unique but without being too strict on what they can't and can't use was invaluable. Also dont make a mascot exhibition, it's never a good idea."
What is your favorite card in Onigaiko: Future Past?
"That is an easy one, it'd have to be Urenkal, Void Anomaly. The Vessel, Villain and Redeemed hero of the set, as well as the narrator for the still in progress planeswalker's guide I want to get done before the end of july, I really like planeswalkers and Void Anomaly is my proudest work, as a colorless planeswalker that ironically works best the more colors you are running."
Would you like to give any special thanks to anyone on this server for their help?
"Yes, and plenty, ever since i started this project there's been a lot of people helping out and while there's been different degrees of it, they all deserve a thank you. Azurev, Hervor, Pipsqueak, Zangy, TVP, IgnitedXsoul, Lih, Jaballah, Nix, Splitmoon, Violla, Platypeople, Janahwhamme, Ensorceler, Myr, Panders, Denny, Demotastic, and special mention to Morgan for helping me finally fix the set's syntax issues. Couldn't have gotten Onigaiko where it is now without all your help."