Open Opportunities and select a Crimson Blood Requiem project. Alternatively: Neocom → Social → Corporation → Projects. Read the item, destination, deadline and reward before starting.
Our example opportunity list includes Veldspar, Scordite, Pyroxeres and Plagioclase, separate compressed versions of each, and Iron Charges.
Raw and compressed ore have separate projects. Choose the card matching your exact item. The Veldspar example below requests ordinary Veldspar, not Compressed Veldspar. Iron Charges is an ammunition delivery.
These are Deliver tasks: mining alone does not complete them. A separate Mine Materials project can track eligible mining without transferring the ore.
Destination: Osmon IV - Moon 5 - Science and Trade Institute School
Open the active Veldspar project and confirm that this is still its destination.
Dock at that station with the requested Veldspar.
Open Inventory and locate the corporation’s Projects hangar.
Move the Veldspar from your ship’s mining/cargo hold or personal item hangar into Projects. The project description says: “Drop ore in corp Projects hangar”.
Reopen the project and check Your Contribution to confirm your delivery was recorded.
Members have drop-only access. Use the Projects hangar rather than an ordinary shared hangar or jetcan. If your contribution does not update, ask in Discord before depositing more.
Veldspar example: 12 ISK per item delivered. This is the rate shown in the supplied project screenshot; check the active project before each delivery.
1,000 Veldspar × 12 ISK = 12,000 ISK
10,000 Veldspar × 12 ISK = 120,000 ISK
The displayed 8,024,000 ISK is labelled Remaining ISK in Project. It is not a per-unit price or your personal payout. ISK total earnings shows your earnings for that project.
In Opportunities, open your rewards and claim the available ISK for your recorded contributions. You can claim while the overall project is ongoing. Check your wallet afterwards.
Other ores and compressed ore: open their own projects for the correct destination and reward per item. The 12 ISK Veldspar example does not establish their rates. Projects can fill, change or close, so check the remaining requirement before hauling.
Need help? Share the project name, item, quantity and delivery location in Discord.
Official Corporation Projects guide · Ask in Discord
Start with the industrial career-agent lessons. A Venture is a practical Alpha mining hull. Fit two Miner I modules, a 1MN Afterburner I and an affordable shield tank that your skills support. Carry suitable light drones if trained. Simulate first; use mining equipment rather than combat lasers.
Check the route and system security. Choose an asteroid belt or suitable ore anomaly.
Approach within your mining lasers’ range, lock an asteroid and activate the miners. A survey scanner can help you judge remaining ore if fitted.
Watch your mining hold, overview and local threats. Keep a station or escape destination ready; high security space is not risk-free.
Dock and unload. Compare selling ore directly with refining: reprocessing skills, facility yield, taxes and mineral prices all matter.
Record time, ore quantity and sale value. Value your ore at its market opportunity cost when using it for industry. Ask the fleet organiser how hauling, boosts and ore ownership work before joining a group operation.
Looking toward an Orca? It is an industrial command ship and a longer Omega training goal, not an Alpha starter. Open its requirements in-game and build a skill plan for your character; training time depends on existing skills, attributes and training speed. Learn fleet mining in an affordable hull first.
Complete the tutorial and career agents. Use the Agency to locate a suitable security agent and check access requirements.
Read the mission objective, destination, expiry and restrictions before accepting. Check whether the route enters low security space.
Choose the right hull, tank, ammunition and damage type. Start Level 1 combat missions in a suitable frigate or destroyer.
On arrival, control range and prioritise threats. Watch capacitor, shield/armor and tackle. Warp out early if the tank cannot hold.
Complete the objective, return to the correct agent, and turn it in. Loot and salvage only when the time and risk make sense.
Ammo or crystals loaded • drones and charges stocked • repairs complete • route checked • objective understood • replacement budget reserved.
Use the Ship Fittings page for Amarr and Caldari starter templates. For a fleet or a difficult mission, ask in Discord before committing your ship.