Conclusion

After opening in 2005, N. Sanity Island was an instant success causing Universal Studios Hollywood attendance to skyrocket. Crash Bandicoot 4: Spaced Out released in winter of the same year also proved that the franchise wasn't a fad in the video game space, selling over 5 million units on PS2, NDS, XBOX, XBOX 360, GCN, PSP along with later releases on the PS3 and Wii. N. sanity Island along with it's star E Ticket was cloned and expanded for Universal Studios Florida and Universal Studios Japan.

Universal Interactive changed their name to Universal Games and moved Naughty Dog to a new larger office building on the Universal Studios Backlot replacing the Red Sea stop on the Tram Tour in 2006. This move along with the larger working force at Naughty Dog would allow for the transition to HD development to go smoother than many of their competitors. Universal Games soon went on a buying spree to build up their portfolio most notably acquiring Bioware, Midway, Pandemic Studios, and Blizzard. They soon became the second biggest US video games publisher second only to EA-Activision. Naughty Dog after releasing another Crash game in 2008, began a reboot of the PS2 game DON'T B A Z0M-B, into a narratively driven action adventure game codenamed the Last of Us as a XBOX 360 exclusive.

So what's next for Universal Studios Hollywood? After opening the Simpsons Ride in 2008, Universal began preparing their next big E-Ticket experience to replace the Gibson Amphitheater. The decades old theater was demolished in 2009 with no details known for what it's replacement will be, other than that it'll be video game related. Whatever it'll be, it's sure to be like Crash Bandicoot: The Great Cortex Chase, big, bold, and exhilarating matching its Hollywood location.

Now time for the exciting part... Trash Cans for the Queue of The Great Cortex Chase!