THIS IS A REMASTERED VERSION OF THE OFFICIAL WIKI
[THANK YOU FOR VISITING]
"A HUMAN COLONY ONLY BEGINS WHEN THE COMMAND CENTER TOUCHES DOWN."
-- NAUTICON MARINE
DESCRIPTION
THE PRIMARY CONTROL FOR ALL COLONIES, THE COMMAND CENTER ALLOWS CREWS TO OBTAIN HEX SUITS, WHICH ARE ABLE TO COLLECT MINERALS AND BUILD STRUCTURES. THERE ARE 2 UPGRADE PATHWAYS FOR THIS MODULE.
PRODUCES: [ENGINEERING BAY]
HEALTH: [2000]
STORAGE: [15 MINERALS / 5 GAS / 5 TROOP SLOTS]
"NOTHING BETTER THAN WATCHING A SELF CONSTRUCTING BUILDING."
-- ENGINEERING BAY CREW
DESCRIPTION
THE ENGINEERING BAY ALLOWS THE CONSTRUCTION OF OTHER BUILDINGS WITH ITS COMPLEX FABRICATORS. MAXIMUM 2 ENGINEERING BAYS.
COST: [7 MINERALS / 0 GAS]
PRODUCES: [GAS COLLECTORS, SUPPLY DEPOTS, BUNKERS, BARRACKS]
HEALTH: [550]
"HEXAFLUORIDE GASSES SPEW OUT FROM THESE ERUPTING GEYSERS. QUITE CONVENIENT GIVEN THEY ARE USABLE FOR RESEARCH AND FUEL."
-- RESEARCHER
DESCRIPTION
GAS COLLECTORS COLLECT HEXAFLOURIDE GAS FROM NATURAL GEYSERS LITTERED OVER THE SURFACE. MAXIMUM 2 GAS COLLECTORS.
COST: [7 MINERALS / 0 GAS]
PRODUCES: [1 GAS / ~30 SEC]
HEALTH: [300]
"THESE MARINES ALWAYS LIKE TO OPEN A COLD ONE NEXT TO THE SUPPLY DEPOT'S AIR CONDITIONER."
-- HEX SUIT UNIT
DESCRIPTION
SUPPLY DEPOTS PROVIDE THE LOGISTICS TO SUPPORT THE OUTPOST AND A STANDING ARMY, AS WELL AS ACTING AS STORAGE DEPOTS FOR MINERALS AND GASSES. MAXIMUM 5 SUPPLY DEPOTS.
COST: [5 MINERALS / 0 GAS]
STORAGE: [+10 MINERALS, +2 GAS, +3 TROOP SLOTS]
HEALTH: [350]
"STAPLE OF PLANETARY DEFENSE. WITHOUT THESE WE ARE ALREADY ALIEN CHOW."
-- NAUTICON MARINE
DESCRIPTION
BUNKERS PROVIDE SHELTERS AND DEFENSIVE POSITIONS AGAINST ATTACKERS. CAN BE UPGRADED TO FIT A TURRET. MAXIMUM 10 BUNKERS.
COST: [5 MINERALS / 0 GAS]
PRODUCES: [PROTECTION, FIREPOWER]
HEALTH: [750]
"WHERE HEROES ARE BORN."
-- COLONY OVERSEER
DESCRIPTION
THE BARRACKS ARE MAJOR STRUCTURES THAT ALLOW THE ENLISTMENT OF INFANTRY AND THE CONSTRUCTION OF OTHER MILITARY INSTALLATIONS. MAXIMUM 2 BARRACKS.
COST: [10 MINERALS / 5 GAS]
PRODUCES: [MORPHS, FACTORY, GARRISON]
HEALTH: [1000]
"WHERE HEROES GET THEIR RIDES."
-- COLONY OVERSEER
DESCRIPTION
THE FACTORY ALLOWS THE PRODUCTION OF INDUSTRIAL ASSETS SUCH AS VEHICLES AND MORE ADVANCED BUILDINGS. MAXIMUM 1 FACTORY.
COST: [15 MINERALS / 7 GAS]
PRODUCES: [VEHICLES]
HEALTH: [
"THAT PLACE IS ALWAYS FILLED WITH ROUSEY SOLDIERS. THOUGH THEY ARE QUITE HELPFUL IN DEFENSE."
-- CREW
DESCRIPTION
[NOTE: THIS BUILDING IS KNOWN TO CAUSE BUGS AND MAY IMPACT YOUR GAMEPLAY EXPERIENCE SIGNIFICANTLY, USE AT YOUR OWN RISK] THE GARRISON IS USED FOR CREATING A LARGE INFANTRY FORCE. [SEE SUPPLY DEPOT FOR INFANTRY STORAGE] MAXIMUM 1 GARRISON.
COST: [10 MINERALS / 5 GAS]
PRODUCES: [SOLDIERS]
HEALTH: [500]