THIS IS A REMASTERED VERSION OF THE OFFICIAL WIKI
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THE ZERG HORDE IS A LARGE GROUP OF ENEMIES, WHICH MOW DOWN ANYTHING THAT THREATENS THEIR HOMEWORLD. IN TERMS OF STRENGTH AND HEALTH THEY ARE QUITE WEAK, BUT THEY DO HAVE MEANS OF MASSIVE AMOUNTS OF TROOPS, WHICH THEY CAN USE AT THEIR DISPOSAL. THE ZERG CAN ALSO INFEST HUMANS AND OTHER ORGANISMS, MAKING THEM SUBMIT TO THE HIVE, AND WORK FOR THEM. THIS MEANS THAT ANY OUTPOST OVERUN BY ZERG WILL HAVE INFESTED TROOPS WHO KNOW HOW TO USE RANGED WEAPONRY.
"THEY ARE LIKE WILD DOGS, EXCEPT FOR THEIR INCREDIBLE DODGING ABILITIES AND ENDLESS NUMBERS."
-- OBLIVIAN SOLDIER
DESCRIPTION
BERSERKERS ARE SMALL, WEAK UNITS THAT WIN THROUGH NUMBERS. THEY CAN OVERWHELM SINGLE TARGET DEFENSES BUT ARE DECIMATED BY SPLASH DAMAGE. IT IS ADVISED TO USE GRENADIERS AND SIEGE TANKS TO DEFEND AGAINST A LARGE WAVE OF BERSERKERS, THOUGH HELLIONS WORK DECENTLY AS WELL.
HEALTH: [UNKNOWN]
"ONE OF THE FEW ZERG WITH THE ABILITY TO ATTACK ENEMIES FROM FAR AWAY."
-- OBLIVIAN RESEARCHER
DESCRIPTION
SPITTERS, ALTHOUGH WEAK, ARE ABLE TO ATTACK ENEMIES AT A DISTANCE. THEY ARE USUALLY SEEN DEFENDING HIVES AND INFESTED BASES, ATTACKING ANYONE ON SITE. THEOUGH A LONE SPITTER IS EASY TO TAKE OUT.
HEALTH: [UNKNOWN]
"THESE CREATURES RESEMBLE ELEPHANTS. IF ELEPHANTS HAD A THIRST FOR BLOOD AND HIDE THICKER THAN SIEGE TANK ARMOR."
-- NAUTICON CREW
DESCRIPTION
MONSTROSITIES ARE LARGE, QUADRUPEDAL CREATERS THAT HAVE INCREDIBLE HEALTH AND ATTACKS. THOUGH THEY CAN BE EASILY OUTRUN AND HARASSED FROM A DISTANCE. RUMORS SAY THAT THESE MONSTROSITIES EVOLVED FROM THE BERSERKERS. THEY ARE NICKNAMED "MAMMOTHS" FOR THEIR SEMBLANCE OF ELEPHANTS AND MAMMOTHS, WHICH ARE NATIVE TO EARTH.
HEALTH: [UNKNOWN]
"THEY ARE JUST TINY BERSERKERS TO ME."
-- COMMONWEALTH GRUNT
DESCRIPTION
CRITTERS ARE VERY SMALL BUT AGGRESSIVE. THEY ARE RELEASED WHENEVER A ZERG BUILDING IS DESTROYED. THESE SMALL ANIMALS ARE A LAST STAND DEFENDER THAT CAN TEAR THROUGH ANYTHING. HOWEVER, THEY HAVE VERY LITTLE HEALTH AND ARE ONLY ABLE TO SUSTAIN THEMSELVES FOR A VERY SHORT PERIOD OF TIME. IT IS ADVISED TO WAIT FOR THEM TO WEAR OUT, KEEP SAFE DISTANCE, AS WELL AS USE GRENADIERS TO INFLICT SPLASH DAMAGE.
HEALTH: [UNKNOWN]
"A BAG FULL OF ACID WILL RUIN SOME POOR MARINE'S DAY"
-- OBLIVIAN MARINE
DESCRIPTION
SPLASHERS ARE A SUICIDAL UNIT THAT EVOLVED FROM BERSERKERS. THESE NEW BUGS CONTAIN LARGE SACS OF HYDROCHLORIC ACID, WHICH IT CAN CHOOSE TO DETONATE AT ANY TIME. ONCE DETONATED, THE SPLASHER WILL DIE, AS WELL AS ANY INFANTRY UNITS NEARBY, AND WILL EVEN CRIPPLE ARMORED VEHICLES AND STRUCTURES. IT IS ADVISED TO KEEP YOUR DISTANCE.
HEALTH: [UNKNOWN]
"THESE THINGS CAN POP OUT ANYWHERE AT ANY TIME. KEEPS YOU ON YOUR NERVES."
-- OBLIVIAN CONVOY GUARD
DESCRIPTION
DIGGERS ARE ONE OF THE LARGEST DANGERS THAT YOU CAN FACE ON AN EXPEDITION FAR AWAY FROM YOUR HOME COLONY. THEY TUNNEL BELOW GROUND AND CAN POP UP WITHOUT WARNING, RELEASING ZERG HORDES UNTIL KILLED. THE BEST COUNTER IS TO DESTROY THE DIGGER IN ORDER TO STOP THE PAYLOAD FROM SPAWNING OUT.
HEALTH: [UNKNOWN]
"ROACHES ARE THE MOST ANNOYING BUG, SO WE NAMED THIS LITTLE GUY AFTER THEM."
-- NAUTICON MARINE
DESCRIPTION
ROACHES ARE A TYPE OF ZERG HARASSMENT UNIT. THEY ARE ABLE TO BURROW UNDERGROUND AND POP OUT AT RANDOM NEAR ITS TARGET. IT IS ALSO RELATIVELY TANKY, AS WELL AS DEALING MAJOR DAMAGE AT A SMALL RANGE WITH ITS ACID SPRAY. IT IS INCREDIBLY DIFFICULT TO CLEAR A ROACH INFESTATION.
HEALTH: [UNKNOWN]
THESE PROTOSS ARE LESS TECHNOLOGICALLY ADVANCED THAN THE FULL ETERNAL PROTOSS ORDER, BUT ARE STILL QUITE POWERFUL. MUCH ABOUT THEIR TECH IS UNKNOWN, BUT WE DO KNOW THAT THEY PLAN TO TAKE OVER THE CENTAURI SYSTEM WHEN THEY FULLY AWAKEN. THEY HAVE NUMBERS, LIKE THE ZERG, BUT ARE INDIVIDUALLY STRONG AS WELL, MAKING THEM A FORMIDABLE FOE. IT IS STILL NOT KNOWN TO WHAT EXTENT OF THE PROTOSS ARE STILL IN SLUMBER.
"MY LIFE FOR ATLAS!"
-- PROTOSS CHARGER
DESCRIPTION
THE BASIC INFANTRY OF THE PROTOSS. THESE FEARSOME WARRIORS CHARGE TOWARD THEIR TARGETS, AND THEIR USE OF PLASMA BLADES CAN CUT THROUGH MOST ARMOR LIKE BUTTER. ONLY THE REDUNDANT ARMOR PLATING OF VEHICLES CAN BLOCK THESE BLADES EFFECTIVELY. IT IS ADVISED TO TAKE THEM OUT AT A RANGE.
HEALTH: [UNKNOWN]
"WE MOVE UNSEEN"
-- PROTOSS STRIKER
DESCRIPTION
STRIKERS ARE CYBERNETICALLY MODIFIED PROTOSS WHO NOW BORE A LIGHT PLASMA CANNON AND THE ABILITY TO WARP. THIS ABILITY ALLOWS THE STRIKER TO TELEPORT A SHORT DISTANCE WITH A SHORT COOLDOWN PERIOD. THIS ABILITY IS USEFUL FOR DEFENSIVE OPERATIONS TO DODGE INCOMING ATTACKS OR ESCAPE. THESE CYBERPROTOSS CAN BE SEEN PATROLLING THEIR MAIN BASE AND ENGAGING IN OFFENSIVE OPERATIONS WITH OTHER PROTOSS UNITS.
HEALTH: [UNKNOWN]
"EVEN IN DEATH, I SERVE MY PEOPLE"
-- PROTOSS IMMORTAL
DESCRIPTION
IMMORTALS ARE CONSIDERED ONE OF THE TANKIEST ENEMY UNITS THAT YOU CAN FIND IN THE CENTAURI SYSTEM. PROTOSS USUALLY TAKE THE CORPSES OF THEIR BEST WARRIORS AND SEAL THEM INTO THIS MECHANICAL BEHEMOTH, WHICH IS ABLE TO REVIVE THE CORPSE AND WILL TAKE THE COMMAND FROM THE CONSCIOUSNESS FROM THE ONCE FALLEN WARRIOR. WITH A HEALTHPOOL SIMILAR TO A MONSTROSITY, AND AN ABILITY THAT SHIELDS THE MECH FROM ANY DAMAGE, THEY ARE ABLE TO WAVE OFF MOST LIGHT WEAPONS. THE IMMORTAL ALSO BOASTS A STRONG ATTACK WITH DECENT RANGE. THEY DO LACK SPEED AND MANEUVERABILITY, WHICH COULD BE USED TO A CERTAIN ADVANTAGE.
HEALTH: [UNKNOWN]
"WE ARE THE LIGHT OF ALL PROTOSS KIND!"
-- PROTOSS TEMPLAR
DESCRIPTION
THESE SUPPORTING INFANTRY USE PSIONIC ABILITIES TO DAMAGE THEIR TARGETS MENTALLY FROM A DISTANCE. THEY ARE ABLE TO CREATE A HIGH ENERGY DENSE AREA, DEALING DAMAGE TO EVERYTHING INSIDE CONTINUOUSLY. THEY DO NOT REQUIRE DIRECT VISION OF THE TARGET AND NO NUMBER OF PHYSICAL OBSTACLES CAN OBSTRUCT THEIR ATTACKS. THESE PROTOSS ARE EXTREMELY DANGEROUS SUPPORT UNITS. TEMPLARS ARE CONSIDERED A PRIORITY TARGET BY MOST MILITARIES.
TEMPLARS ALSO HAVE A DANGEROUS ABILITY THAT, UNDER THE RIGHT CONDITIONS, CAN SUMMON A POWERFUL SPIRIT CALLED "ARCHONS". THEY ARE SIMILAR TO A TEMPLAR, BUT WITH MORE DAMAGE AND HEALTH. THE SURPRISE ELEMENT OF THIS ABILITY HAS COST THE LIVES OF COUNTLESS SOLDIERS.
OBLIVIANS HOPE TO HARNESS AND REPLICATE THE TEMPLAR'S POWERS THROUGH RESEARCHING CRYSTALLINE FRAGMENTS OF DESTROYED KENTROS.
HEALTH: [UNKNOWN]