Game Design Scorecard
This is how Game Designs are evaluated.
Scoring
!!!!! Design MUST BE ORIGINAL !!!!!!!
1- Engagement: (Total: 2)
How well does the game design capture and maintain the player's attention? Look for elements that provide compelling gameplay, interesting challenges, and immersive experiences that keep players engaged throughout.
Capture player’s attention (1)
Storytelling provided within game events (1)
2- Innovation: (Total: 3)
Does the game design bring something new and innovative to the table? Look for unique mechanics, creative approaches to storytelling, or fresh twists on established genres. A design that pushes boundaries and offers fresh experiences can stand out.
Idea stands out and unique (1)
Player experience new game mechanism (1)
Asset selection stands out and unique (1)
3- Player Experience: (Total: 3)
Consider how the game design caters to the target audience and provides a satisfying player experience. Look for elements such as intuitive controls, balanced difficulty, clear objectives, and a sense of progression that keeps players motivated.
Suitable for targeted audience (1)
Clear goals and path threw the game (1)
Balanced difficulty and challenges (1)
4- Theme and Setting: (Total: 3)
Evaluate how well the game design incorporates the chosen theme and setting. Look for cohesive and immersive world-building, attention to detail, and a consistent aesthetic that enhances the overall experience.
Suitable choice of map matching story (1)
Suitable choice of Characters (1)
Audio provided fits good with the characters (1)
5- Mechanics and Gameplay: (Total: 6)
Assess the mechanics and gameplay systems. Look for well-designed mechanics that are both enjoyable and logical, with intuitive controls and a good flow. Consider how these mechanics align with the overall goals and theme of the game.
Well described (1)
Suitable with the story & Theme (1)
Flow chart clear (1)
Screen by screen visualization (3)
Design clear through game
Asset usage clear
Drawings or images are clear and understood
6- Technical Feasibility: (Total: 6)
Consider the practicality and technical feasibility of the game design. Evaluate the complexity of implementation, taking into account the target platform, available resources, and development constraints. A design that is realistic and achievable has higher chances of success.
Suitable for the development phase (5)
Can be compatible for the mobile platform (1)
9- Fun Factor: (Total: 3)
Ultimately, consider the overall fun factor of the game design. Look for designs that evoke enjoyment, excitement, and entertainment. A design that is genuinely fun to play and leaves a positive impression on players is likely to be a strong contender.
Overall experience enjoyment (3)