Designing game assets for mini games, NPCs, player loot, and other.
Working with the design and creative team to come up with new games and mechanics.
Mineville - Game Designer
Designed multiple assets for the mini games, including models, animations, and items, mainly for the game "Grow a Farm". I also designed NPCs for the main lobby.
Shapescape - Intern
Completed an internship at Shapescape’s office in Hamburg, giving me insight into how companies work behind the scenes.
I also had the honor of creating a custom skin pack for their Dragons Addon.
Zeqa - Game Designer
Designed cosmetics for in game bundles and created additional assets.
Aeris - Game Designer
Designed and animated the in game lobby NPCs and other assets.
Advent Studio - Head Designer
Worked as Head Designer, directing the art team and coming up with new ideas to add to the server.
I also designed multiple assets, including models, animations, items / Icons.