Fire Primordialist

Armor Level: 5

HP MAX: 43

MAX MP: 5

MAX KAI: 3

Standard Attack: 1D20

Unique Resource: KAI

On the start of your turn, generate one KAI. Additionally, whenever an ally casts a stunt on you, generate one KAI.

Stunt: 1D4 (Roll an even number to receive a stunt point)

Level 1 Abilities

Arcfire (2 MP): Inflicts Standard Attack damage onto two enemies. For each KAI you possess when cast, +4 damage to the attack.

Revitalize (1 KAI): Heal an ally by 12, or two allies by 5. You may consume an additional KAI to heal yourself for 5.

Level 1 Stunts

★ Extra Spicy: Inflicts 1D10 damage to any target.

★ Willspring: Restores 1MP

★ Abundance of Life: Heals self for 8HP

Inner Furnace: Generate 1 KAI.

(Stunts must be used after your attack)

Level 2 Abilities

Wrath of Hinokami (2 MP): Consumes all KAI, granting you two effects:

1. Per KAI consumed, gain 2 Armor Level. Lasts 2 cycles.

2. Instantly unleashes 1D12 damage fire blasts per each Kai consumed.

Vigor of Suzaku (2 MP): Consumes all KAI, granting you two effects:

1. Per KAI consumed, distribute that much free MP -1 between any other allies.

2. Allies' next attack gain a flat surplus of damage equivalent to the amount of KAI consumed x2.

Level 2 Stunts

You get a stunt, and you get a stunt, and you get a stunt!: Grants ally one instant stunt.

KAI-nda OP: For the rest of the battle, whenever you gain KAI, you heal for 3 HP.

(Stunts must be used after your attack)

Level 3 Abilities

Blue Flame (2 MP): Imbues your weapon with a roaring blue flame. Deals 8+1D10 damage to an enemy. Deal one extra damage for every HP point you have over 23.

Warding Embers (2 MP): Deals Standard Attack damage. Surrounds two allies with protective fire. Each time an enemy damages the ally, they take 1D12 damage. Lasts 2 cycles.

Solar Flare (0 MP): Only activatable when under 15 HP. Inflicts Standard Attack damage. On all enemies' next turn, an ally's Armor Level is raised to 15, and any ability damage taken by that ally is reduced by 10. Your stunt roll this turn is guaranteed. Generates 2 KAI. [CAN ONLY BE USED ONCE PER FIGHT]

Level 3 Stunts

Power Unlimited: Permanently increases maximum KAI threshold by 0.5. Repeatable.

Nosferatu: Heal any target for flat 14 HP. Consumes 1 KAI.

(Stunts must be used after your attack)

Level 4 Abilities

Bolts of Izanagi (3 MP): Consumes all KAI, and unleashes the hidden potential of KAI, gaining the fury of lightning.

A. If you have chosen Blue Flame, for each 3 KAI consumed, instantly unleash two Blue Flame attacks.

B. If you have chosen Warding Embers, surround ALL other allies with Warding Embers. Lasts 2 cycles.

Roar of Raijin (3 MP): Consumes all KAI, and unleashes the hidden potential of KAI, gaining thunderous power.

1. All enemies instantly lose MP equivalent to KAI consumed -2.

2. If allies choose to use a Standard Attack next turn, they need not roll to hit. Additionally, grant 1 player a free, instant stunt.


Level 4 Stunts

Aha!: If the next enemy uses an ability, Generate 2 KAI.

Mana Rift: Restores 2 MP to any target. Consumes 2 KAI.

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Free Stunt

Multi-Element Combo: Uses your stunt to begin a combo. The next person who uses 'Multi-Element Combo' will finish the combo for a devastating effect.

(Stunts must be used after your attack)

Level 5 Abilities

Astra (2 MP): Unleashes a missile for each enemy on the field. Attacks do 8+1D12 Attack damage, and can be guided towards the same target. If there are two or less enemies on the field, each missile does an extra 8 damage.

Supernova (2 MP): Unifies all allies' HP to 20. The total amount of HP lost is dealt as damage to an enemy, but the damage is reduced by 1 per HP that everyone have gained.

Level 5 Stunts

Sacrifice: Cast on ally. The ally may sacrifice 20 HP to generate 2 KAI for you.

Kai Leech: For one Cycle, if any enemy uses a Standard Attack, generate 1 KAI.

(Stunts must be used after your attack)

FOCUS

(Unlocked in Chapter 11)

FOCUS A - Fan the Flames: Whenever an ally casts a Stunt on you, you both heal for 3 HP.

FOCUS B - Huoyan Arts: Gain 1 KAI whenever an ally is healed at 10 HP or lower (only applies once for AOE healing), and when an enemy is defeated.