Unmasced
Composer, Audio Implementer
Composer, Audio Implementer
❖ Platform: Web
❖ Genres: 2D Platformer, Story-driven
❖ Software: Unity, Github, Cubase, Dorico
❖ Duration: 48 hours (January 2026 - February 2026)
❖ Team Size: 5
❖ Release date: February 1st, 2026
❖ Composed three pieces of music: outside, ballroom, and final boss
❖ Assisted programmers with audio implementation using Unity’s audio engine
❖ Worked closely with lead sound designer/additional composer to ensure all audio assets aligned with our audio goals
❖ Assisted with other design/development tasks as needed
Writing Music
A Morning of Development
Left to Right: Lizzie Erin Harms (Sound Designer, Composer), Aaron Noh (Programmer), Claire Mayfield (Composer)
Global Game Jam Demo Night
Left to Right: Claire Mayfield (Composer), Lizzie Erin Harms (Sound Designer, Composer), Enrico Widodo (Programmer)
"Incredibly sexy amazing soundtrack"
"The art, the game mechanics, the music.. chef's kiss! Great job everyone!"