Fishy Missile
Composer, Sound Designer, Audio Implementer, Voice Actor
Composer, Sound Designer, Audio Implementer, Voice Actor
All Cutscenes (Music + SFX + VO)
Coming soon!
❖ Platforms: IOS, Android
❖ Genres: Casual, arcade
❖ Software: Unity, FMOD, Plastic SCM, Cubase, Dorico
❖ Duration: 2.5 months (May 2026 - July 2026)
❖ Team Size: 7
❖ Release date: July 24, 2026
❖ Designed all music, sfx, and dialogue
Composed all music for gameplay and cutscenes
Recorded live instruments, foley, and dialogue
❖ Implemented sounds with FMOD and Unity
Communicated with programmers how each FMOD parameter and event worked in-game
Mixed all sounds, listening carefully in FMOD, Unity, and builds
❖ Managed the timeline of audio production from start to finish
Created and updated schedule, audio asset list, and audio style guide
Managed the scope of the audio considering length of production
❖ Worked with Plastic SCM to upload my changes to the game
Do you want to blow up the moon? So do we!
Play Fishy Missile, a casual mobile game where your job is to collect scrap metal from the ocean to help EVL Corp build a missile to destroy the moon. Tilt your phone to avoid fish and gather scrap, upgrade your boat to explore deeper waters, and guide the missile through space to vanquish the moon!
Mass Digi 2026 Summer Innovation Program Showcase Night
A Day in Development
Team Carpybaras
Top Row: Ray Hsaio (Programmer), Max Allen (Producer), Orlando Zapata (Artist), Kath Wang (Artist)
Bottom Row: Jess Zhang (Artist), Claire Mayfield (Audio Designer), Brody Graham (Programmer)
Coming soon!