Hi there. Would love to hear some opinions about this. My daughter is about to turn 6. She loves games and is interested in/proficient at mathematics. At her school recently there was a talk entitled "Supporting Able Children to Thrive and Achieve" in which chess was recommended among a few other games to help young children develop strategy skills (I know tactics are as big a part of chess, but the point about it being developmentally beneficial I think is the salient one).

I was a very keen chess player in my youth and have always intended to teach her, and this has prompted me into thinking about doing it soon. I certainly feel she is capable of learning the game, albeit I have no idea how long it would take for her to learn to the extent of playing full games (could be quick, could be slow).


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When I discussed this with my wife she said, "aren't you going to teach her draughts first?". I must admit, this didn't occur to me, and I have already bought her a chess book (which I haven't given to her yet). I learned chess at about my daughter's age (maybe a touch older), and although I knew draughts already it never really got much of a look-in after I learned chess.

Is there any value in teaching her draughts/checkers first, as a stepping stone, then moving to chess after a year or six months or something? Or should I just jump straight in with chess if she is capable? Would love to hear some thoughts.

When I was a kid I always disliked draughts, but I was always fascinated by chess, even though I didn't know how to play the latter until years later. I wish my parents had gotten me involved with chess much earlier. In my experience attraction to a given game is inherent, probably influenced even by genetics at an early age, so I would go by natural attraction, not by complexity. Anyway, chess isn't very hard to learn. Even football has more rules than chess, and kids play football early on.

I wouldn't even bother with checkers, unless you're keen to play checkers yourself. That game is simple enough that kids can teach it to each other, and I really doubt learning it will make learning chess any easier.

My experience playing chess with children age 5 or 6 is that it takes them a a few times to get all the rules down and stop making illegal moves. After that they can get better and have more fun. The "Play Magnus" app at the lowest age setting is also fun for them, since it's so easy to beat and sometimes plays bizarrely.

Some chess sets are dirt cheap, like those cheap plastic ones where the pieces fall over as soon as you touch them, so it couldn't hurt at all to buy a cheap set. I recently donated one of those lousy sets to a thrift store, so thrift stores and discount stores will have them at ridiculously low prices.

The Conservancy offers its Chess Lecture & Simul Series at Chess & Checkers House for anyone looking to develop their skills. The series features guidance and techniques from world-renowned chess experts. Chess and checkers game pieces are also available to the public to borrow, free of charge.

You see, in chess, you have to understand how each piece works; thinking forward to the effects that each move and counter-move is made, working smarter than your opponent. Predicting outcomes and navigating the problem from the higher ground.

This is a save file with a functional end-game base and a large empty flat concrete area with nothing but a chess board, several sets of backup pieces in case of Pawn Promotion, and an entire set of checker pieces ready to go with an extra board to swap out. There's also a wall for playing Connect Four. Lights are also provided and can be turned on or off manually.

On certain summer weekends, players young and old can enjoy the expertise of grandmaster chess players. These events, usually held on Saturdays, include lectures on chess strategy. Additionally, up to 30 players at a time play each grandmaster. This chess series is free for adults and children.

A fun game for on the go or at home, Rolz is a portable chess and checkers set. Easily rolling up, Rolz keeps all the set pieces together in one place for compact storage. With resin checker pieces and silk-screened chess characters, Rolz can be used by chess and/or checker lovers. Bring the game on the go with Rolzs' integrated storage holder and strap. Durable and with a modern black and white stitched design, Rolz is made of a wooden base and vegan leather. Measures 12 x 12 x 1" (30 x 30 x 3 cm)

This 2-in-1 Chess & Checkers Set is distinguished by vivid colors and bold graphics. Choose your game, chess or checkers, and flip the board for a visual refresh. The dual-sided board acts as the cover of the wooden box for storing the game pieces. The set is made from sustainably grown rubberwood. Recommended for ages 5+. Box measures 1.75h x 8.75w x 8.75"d. Pieces: Checker/Pawn: 0.5h x 0.88"diam.; Chess: 0.7h x 0.88"diam.

While growing up, I was very competitive when it came to games. As an adult my husband taught me how to play chess. I was excited about the fact that I had matured from checkers to the big leagues. I wrongly assumed, however, that chess was just the adult version of checkers and that I could figure it out quickly. Little did I know how different the two games were.

In chess, every piece moved differently than the others, and it took me a while to get used to the complex system. My husband took the time to teach me the technique and strategy needed to win. Over time I better understood the game, and I was finally able to keep up. Our games would get pretty competitive as I always trash-talk him and try to taunt him with my self-declared fierce mind skills. Little by little I was gaining ground, and game-by-game I was getting closer to being able to put him in checkmate.

Roll out the fun at home, camp or on the road with this travel-friendly game set. Canvas playing board features a colorful Pendleton pattern, and rolls up for easy toting. Includes 32 silkscreened wooden games pieces that reverse for play as chess or checkers, plus a vegan leather storage bag. Instructions included.

First of all: The number of positions you can set up with 32 pieces on a 8x8 field is limited. We need to consider any pawn being converted to any other piece and include any such available position, too. Of course, among all these, there are some positions that cannot be reached following the rules of chess, but this does not matter. The important thing is: we have a limit. Lets name this limit simply MaxPositions.

Next step: Of this tree, remove any sub-tree that is not reachable from the root via legal chess moves. Repeat this step for the remaining children, grand-children, ..., until there is no unreachable position left in the whole tree. The number of steps must be limited, as the tree is limited.

It is sufficient to show this for a problem of which you know already it is EXP complete (transforming any other problem to this one and then to the chess problem again remains exponential, if both transformations are exponential).

Apparently, J.M. Robson found a way to do this for NxN checkers. It must be possible for generalized chess, too, probably simply modifying Robsons algorithm. I do not think it is possible for classical 8x8 chess, though...

O(1) applies for classical chess only, not for generalized chess. But it is the latter one for which we assume not being in NP! Actually, in my answer up to this addendum, there is one prove lacking: The size of the limited tree (if N is fix) does not grow faster than exponentially with growing N (so the answer actually is incomplete!).

And to prove that generalized chess is not in NP, we have to prove that there is no polynomial algorithm to solve the problem on a non-deterministic turing machine. This I leave open again, and my answer remains even less complete...

I would give all squares on the board coordinates, x and y. Each piece on the board has 2 variables x and y. For instance the white queen at the start of the game is at x=4, y=1.

All calculations about moves and right to move woud be done with this coordinates numbers.

For example a rook can add or substract a certain number from its x or y, as long as it stays between 1 and 8. (chessboard is 8x8)

I've been an on-and-off fan of abstract strategy games for as long as I can remember. My father, of blessed memory, taught me to play checkers when I was three or four years old. I learned chess at about age six. I didn't discover Go until graduate school.

I played chess pretty seriously during high school but ran out of spare time in college. Recently, as is obvious from this web site, I've taken a real interest in checkers. And, I've spent some time at Go a little while back.

Go probably is next easiest in terms of rules. Placing stones and capture is learned very quickly. The idea of "liberties" takes a bit of understanding, especially the idea of chains of stones and the liberties shared by a chain. But it still isn't very hard. The game's objective is easily expressed, but scoring is not really all that simple, especially given the myriad rule sets for scoring. (Chinese scoring is probably the easiest to grasp at first; Japanese scoring is a bit harder.) All in all, the game is relatively easy to learn but less so than checkers.

Chess is harder because there are many different types of movement and three kinds of capture (counting en passant separately). There are a few movement exceptions (e.g. castling) that need to be learned. The objective of the game, to capture the king, is easily expressed and understood. But overall, I'd have to say that chess has the most complex rules and likely takes the longest to learn the mechanics of play.

Checker and chess play is that of reduction: as the game continues the number of pieces decreases from an initial maximum or full setup. By contrast, Go is a game of accretion; it starts with an empty board and the number of stones on the board increases more or less steadily through the end of the game (with minor fallbacks for infrequent large captures). 2351a5e196

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