For Game Engine for Programmers, we had to make and add onto a 2d based game.
The idea, characters, and code is all done by me, however I did get a sprite pack which is credited down there.
If you've played Paper Mario 64, the quests are directly inspired off of it.
While in the beginning, all assets were done by me. Near the end, I found trying to make every sprite was hard enough with everything else. So here is the link to the sprite pack I used for most things (Characters are still designed by me)
Project 1 - Started
Additions:
literally everything
it is how it started
the creation of the project
Project 2
Additions:
Main Menu
Settings Menu (that does nothing)
In game UI
Project 3
Additions:
Walk cycle for Cosmic
yeah its kinda a short one
Project 4 - Current
Additions:
New sprite for tiles
Quests
Dialogue
new NPCs
Controller Support
MAIN CHARACTER: Cosmic
INCULDES:
Cosmic old sprite
Other Cosmic old Sprite
Cosmic Animated Sprite sheet
Sage - Fox Form
"Hammer Guy"
Yuichi Shimizu
Toshiaki Ikeda (Toshi)
Textbox Background
Sign
TileSheet (Former)