The Educational Metaverse


Extended Reality (XR), encompassing virtual, augmented, and mixed realities, is revolutionizing how we learn and experience the world. While not replacing reality, XR creates simulated environments for safer learning, experimentation, and exploration of high-risk scenarios. We live in an age of emerging visual technologies, automation, and digital currencies, where neo-graduates will access diverse skill sets and XR applications to craft immersive experiences tailored to individual learning styles and preferences.

The implications of XR are vast, heralding the dawn of truly immersive experiences. Simulations that were once confined to words and pictures on screens and in books can now be projected and interacted with in the real world, in three dimensions. Reality is being extended into multiple realities.

The next few years may see a persistent educational landscape that never sleeps, with learners accessing limitless virtual learning spaces and worlds. Extended realities will seamlessly connect us through advanced ocular devices, equipping us for an increasingly interconnected future. This future is not a predetermined storm, but rather a customizable reality where users or creators shape their experiences, empowering individuals and benefiting the world through education and collaboration.

The current emphasis in XR is on emerging mixed reality technologies like Apple's Vision Pro and other upcoming MR glasses. These devices promise advanced features like improved eye-tracking, hand-tracking, and gesture recognition, allowing seamless interaction with digital content. This could revolutionize education, healthcare, design, and more, enabling new forms of collaboration, training, and creative expression. The potential of XR to bridge the physical and digital worlds is immense, and as these technologies evolve, we can expect even more innovative applications and transformative experiences.

XR Adoption


EngageVR revolutionizes the classroom by immersing students in virtual environments, making learning interactive and engaging. It offers a range of features, including immersive whiteboards, screen sharing, and 3D virtual pens, facilitating dynamic interactions and collaboration. Students can participate in virtual field trips to historical sites or explore the human body in 3D, enhancing their understanding of complex concepts. This immersive approach not only boosts engagement and motivation but also caters to diverse learning styles, making education more accessible and enjoyable for all. Additionally, EngageVR enables remote learning, connecting students and teachers across geographical boundaries, broadening educational opportunities, and fostering a global learning community. 


Whether it is Virtual Reality, Augmented Reality or Mixed Reality, pedagogy has taken a big technological leap by adopting XR visualization and immersive technology as teaching and learning approaches or as pedagogy to heighten learner's ability to retain knowledge, understand and experience knowledge. Taylor's School of Education is the first School in the university to adopt ENGAGEVR (https://engagevr.io/) for micro-teaching simulations to train pre-service teachers. ; a virtual reality platform equipped for education and varied commercial sectors which allows for content creation and enhancing immersive communications!