A wide range of skills will be developed in the class including storyboarding, 3D modeling, rendering, and programming using a variety of software. Once we develop a strong foundation in game design we will focus on creating characters, background maps, and possibly animations to import into various 2D and 3D game editors.Â
This class will be taught through individual/team projects and hands-on assignments. The class culminates with a team game developed over multiple weeks and presented to the class.