CÁSSIO FOGARIN
UNITY GAME PROGRAMMER
UNITY GAME PROGRAMMER
I am a 35-year-old game developer currently based in Mococa, Brazil.
I started my professional journey in the education field, teaching and creating educational materials on game development, robotics, and electronics for children and young people.
I've always been passionate about games (and the dream of seeing my name in the post-credits of a Final Fantasy someday), and in 2021, with schools closing during the pandemic, I decided to found my own game development studio, Curis Studio. Since then, I’ve been fully immersed in game development, learning every aspect hands-on and continuously refining my skills. Even without prior industry experience, I created my own learning routine, continuously improving in every aspect of game creation.
Recently, I splited my time between developing Save My Human (wishlist on Steam would be more than appreciated), my main project, and creating small experimental games to explore new mechanics and technologies.
When I'm not in front of the computer, I'm taking care of my health by doing crossfit, swimming and running. In my free time, I enjoy exploring my woodworking or sewing skills and also playing some video games. On the weekends, whenever I can, I try to be in contact with nature, it definitely resets my mind and prepares me for the week ahead.
Bachelor's Degree in Computer Science
Universidade Estadual de São Paulo (UNESP)
Graduated in 2015.
Programming: Unity, C#, Git, Firebase.
Gameplay: Combat systems, AI behaviors, state machines
Architecture: ScriptableObjects, event-driven systems, modular design
Tools: Aseprite, Photoshop (supporting skills)