CÁSSIO FOGARIN
GAME DEVELOPER
GAME DEVELOPER
Unity Game Programmer with 4+ years of full-time experience developing and shipping games. Strong focus on gameplay systems, combat mechanics, and clean architecture using C#.
A 2D boss-rush action game where players control unique pet heroes to rescue their owners. Features fast-paced combat, distinct character abilities, and varied environments designed around challenging boss encounters.
TAGS: Action RPG, 2D Single Player, Steam
A mobile word puzzle game inspired by Wordle, focused on clean UI, responsive input, and player-friendly systems such as localization, accessibility options, and integrated mobile features.
TAGS: Puzzle, Casual, Mobile
A 2D boss combat prototype built in Unity, focused on modular gameplay systems, state-driven AI, and responsive combat with strong game feel and feedback.
TAGS: Action, 2D, Single Player, WebGL
MULTIPLAYER LOCAL TIC TAC TOE GAME
A multiplayer Tic-Tac-Toe game built in Unity, focused on server-authoritative networking, lobby-to-match flow, and clean separation between session management, gameplay logic, and UI.
TAGS: Local Multiplayer, Versus, Windows