[ MS-004 ]
Scare-gulls Missing!
[ MS-004 ]
Scare-gulls Missing!
Difficulty Class: E
Milestone: 1 out # successful attempts
.: CASE SUMMARY :.
Objective: A farmer's scarecrows have been stolen, find and return them before the crop is ruined.
Summary:
The nice breeze, the greenery, the rich land perfect to plant and grow all sorts of delicious fresh fruits and vegetables, it sounds like a pretty good deal, if it wasn't for the seagulls. These are not a 'normal' kind either, these are much larger in size, appetite and audacity. Surprisingly, farmers here have found an effective way of dealing with them. Scarecrows! More like Scaregulls, but same concept. Problem is, one of the owners of a large plot of land has lost all of his, and they're nowhere to be found. He needs your help finding them before the seagulls attack or everything will be lost.Β Β
Reward(s): 200 EXP + 1x Meal Ingredients + 100 nums
1.) Seagull encounter upon arrival.
They're like the ones on Earth, just twice as big and twice as mean. And they saw you... oh no..!
DC: 10 ( Depends on player's action )
2.) Any traces ?
Made it to the farm, somehow! Now you get to hear the farmer's story and see if you can find any clues. Put on that detective hat and search for clues or the Scare-gulls.
DC: 6 ( Investigation or Perception )
3.) Put that thing back where it came from.
Or so help me. Time to put those back where they belong, or make new ones, depending on how your search went.
DC: 7 ( Athletics, Nature or Survival )
Release Date: December 1st, 2021
.: Related Lore Notes :.Β
There is hardly any other predators or creatures the people who live in the island have to worry about, except for the Seagulls. Those things are vicious!
The Scare-gulls are made with naturally magical turnips that grow on Clarery Island, they don't have a very good taste so they're not popular for consumption, but the bit of magic they emit seems to be enough to keep Seagulls at bay, so farmers have grown fond of these turnips and made constructs with the turnips as the key element to them.
A Scare-gull can still move around if its head falls off as long as they're in the area where the head is.
Scare-gulls are not terribly smart, but they're very dutiful.