[ MS-001 ]
Whoops, the ship's stuck.
[ MS-001 ]
Whoops, the ship's stuck.
Difficulty Class: e
Milestone: 0 out 10 successful attempts
.: CASE SUMMARY :.
Objective: Get the trading ship unstuck!
Summary:
Nearing the bay, you can hear discordant shouting, groaning, basically all noises of anger. A grand trading ship looms at the mouth of the bay, but one can very easily see the issue. Rather than sailing out of the bay as usual, it has drifted sideways and got caught perpendicular at the mouth of the bay. All ships within the bay are now trapped and nothing can get in or out!
Reward(s): 200 EXP + 100 nums
1.) Calm down the crowd!
All the traders and ship-masters are yelling at each other, either out of anger or also trying to settle down everyone's emotions. Try to settle their emotions down. It's hard to think of solutions with all this noise.
DC: 9 (persuasion or animal handling)
2.) Get the ship unstuck.
Now that everything's quieted down, let's time to get to work! Actions speak louder than words and anything at this point is much better than just straight up yelling at each other. How will you go about in getting the ship unstuck?
DC: 7 (depends on action)
3.) Drinking party!
Whether it was your idea or someone else's idea to get the ship unstuck, the trading ship is out of the bay, now! Everyone's now yelling out of rejoice and heading to the nearest tavern. How well can you hold your alcohol? (If your traveler is underaged, they are invited to a game of cards. How well can they play?)
DC: 10 (constitution for drinking or deception/sleight of hand for cards)
Release Date: December 1st, 2021