(Click images to be taken to ITCH.io link)
The blackstar detective
Solo-Unity-Detective game prototype.
Branching narrative, scriptable objects, randomisation, modular systems, pixelart lighting & normal maps.
Wild Magic
Group-Senior tech design-Unreal-Vertical slice
Level extraction, ranged AI, player spawning, play testing.
Critter ball boom
Group-Junior game design-Unreal-Vertical slice
Documentation, Obstacles, camera, movement, play testing.
Ita Mori
Solo-Unity-2D physics based puzzle platformer prototype.
Ragdoll physics, platformer, time-based, level-based mechanic introductions.
Face the Horde
Solo-Unreal-FPS wall defence horde shooter prototype
AI, first person shooter, wave survival, currency/weapon balancing, shop system, ability to win, basic balanced enemy spawning, different enemy types.