Banner from blackstar detective. Made by me in Aseprite.
Banner from blackstar detective. Made by me in Aseprite.
I'm a 23 year old technical/game designer with a major interest in story-based games with psychological impact. For example: Outer wilds, Spirit farer and Hotline miami.
My main focus is on modular systems allowing for easy expansion and constant additions to gameplay. i attempted this in the blackstar detective, using scriptable objects to allow for easy expansion to major gameplay elements, such as suspects and evidence.
I have had a strong interest in gaming since i was a kid, and have always been intrigued in the innerworkings of games, leading me to learn programming and experiement with game engines, starting with game maker 1.0, scratch, python and unity.
I now mainly focus on developing using unreal engine 5.0 and unity, with a budding interest in godot.