1.Create a new Unity project
Open Unity (you will need to use Unity 2020.3.30 LTS or higher):
2.Import BubblePuzzleGameKit into your project
3.Set Platform
If you want to develop mobile games, you need to switch the platform to android or ios.
This will affect the content of the AssetBundle in the next step.
4.Build AssetBundle
After the first installation,
because the game requires the game data of the AssetBundle to run,
you need to build the AssetBundle once.
Use the button on the menu to build AssetBundle.
The button is in Tools/BubbleGame/Build AssetBundles.
If you switch platforms (eg Android => IOS), you will need to delete the current AssetBundle manually, and then generate it again.
The way to delete is to delete the StreamingAssets folder of Assets/StreamingAssets.
5.Switch scene to Init (Assets/Scene/Init) and start the game