1. Open Level Editor
Use the button on the menu to Open Level Editor.
The button is in Tools/BubbleGame/Editor.
2.Choose Level
When you open the Editor,
it will be a blank page,
you need to select a LevelData before you start editing.
3.Editor Level Property
+Index : the order of the level in the game (starting from 1)
+Name : level name
+WinConditions: Victory Conditions
AllClear
ClearTargetBubble
+StarRateScore: Three Rating Satisfaction Scores
+LoseConditions: Failure conditions
NoLimit
ShotsLimit: Use ShootLimitSize
+ShootLimitSize: Limit the number of shots
+BubbleShotData: You can specify the color of each sequence of Bubble , more than will use random
4.Editor Level
Here are tools for designing levels.
To place the Bubble, first select the Brush and choose the color of the Bubble.
Then click on the level field below.
When you want to clear the bubble of a certain level column, select Clear first,
Then click on the level field below.
5.Close Editor
When you finish modifying the level, please click the close button in the upper right corner to close the LevelEditor,
At this time, the AssetBundle will be automatically generated, and then the new Level can be tested in the game.
It can also be generated through Tools/BubbleGame/Build AssetBundles.