Gold Lust
Gold Lust
Gold Lust is a point-and-click game concept developed as part of a Game Production course. Set during the rise and fall of Serra Pelada, once the world’s largest open-pit gold mine, the project combines simulation, visual novel, and interactive fiction elements.
I collaborated with my team to transform the initial concept into a structured production proposal, contributing to scope definition, milestone planning, project documentation, task organization, and pitch development.