Say "Virtual Reality" to someone and it probably evokes a computer generated totally immersive game world. Think "Lawnmower Man" or "Ready Player One". It may also seem to be something very high tech and expensive. This certainly was true of much of the emerging VR tech, but in 2016 Google released its education VR tool "Expeditions" and that all changed forever.
With Expeditions the definition of VR also now encompasses 3D immersive images. The point is that students are totally immersed, and in so being feel as if they are actually there. Research suggests that this heightened sense of experience can improve memory. It certainly seems to be motivational as there is most certainly a "wow" factor when students are lead on an expedition for the first time.
The beach safety modules contain three VR experiences. There are two which use Google Expeditions, and a third which uses a tool called "Thinglink", which simply requires students to enter a weblink, click on the "cardboard" icon, and put their phones in a VR box. . There are instructions below for both platforms, including the requisite hardware. If teaching with VR seems daunting, don't worry! You do have the option of omitting these parts, but it's great to give it a go. Expeditions is extremely user friendly and if you have an iPad and a smartphone, you can have a practice on your own. Allow time in class for set up, and be prepared to run around helping students with their devices!
How to Lead an Expedition:
In the class:
Hardware:
How to use the Thinglink "On Patrol" VR experience:
For the VR option, make sure the students do the following: