Intro to Engineering Design Period 7 Project Fusion Train Engine 12/17/21
In this project, I worked with my elbow partner, Krish Bhakta and we were tasked with designing a miniature toy train in the software program known as Fusion 360. The steps or parts we needed to follow in Fusion to make this was to first watch a demo on how to model the Hitch Peg, Linkage Peg, and Hitch Magnet and model these three parts. Next, we needed to model the Stack, Linkage Arm, and Axle Peg and get them checked off by Dr. Schick before moving on. We then proceeded to watch a demo on how to model the Wheel & Straight Track and then actually model the parts. Then we modeled the Engine Body & Cow Catcher and had to get them checked off before assembling. Then we started on the Engine Assembly where we used a video to help us assemble it in Fusion. We also needed to make sure in our project that to have our drive constraints work properly we must have to constrain our wheels like in the video demo. And here is where all of our hard work paid off, the final step. We then had to make a track in Fusion and have our train animated so that it can drive our engine on the track. To animate our train we needed to watch a demonstration and use the instructions provided to make our engine drive on the track. Once we were done, we submit the final screenshots of our train moving back and forward on the animated track for a grade to Dr. Schick.
In this specific project, I learned how to work a lot more with Fusion 360. It is difficult software to work but this project put our knowledge of Fusion to the test. I learned a lot more about its' features and what the software could do. I needed to use a lot of commands to make the project work and it was not easy considering that if I made a single mistake in the modeling, I would have to re-do a lot of the steps since everything had to be extremely precise to make the project function. In the end, it increased my knowledge of how to work with others and how to divide up the work properly between teammates so everyone could tackle each part head-on and strong. A very fun project indeed.