Truths are special laws, or states of being, which are accepted by the Colony as ‘the way it is’. They are set in place, and likewise delimited from the record, by the current Curator.
Truths cover many different subjects and ultimately dictate the state of living within the Colony, what people can and cannot do, and the types of restrictions currently in place to ensure the Colony’s survival.
Needless to say, Truths are not always necessarily positive on the surface, though they all contain some kind of gain for the greater Colony.
At the start of the game, there are four Truths in play, the first three of which are universal Truths which cannot be redacted:
The fourth Truth in play at the start of the game will vary, per the discretion of the first Curator.
It will be one of the first decisions made during the game.