Dragon Hunter is a tabletop game for 2-4 players created by myself and 3 other people. Players compete to earn the most money for their tribe. They can collect resources from the areas between each village which can be sold directly or used to train soldiers and make tools to fight dragons for higher rewards. My role on this project was the game designer.
All images on this page are drawn by Michelle Kong or Helen Marcelino.
This game has an environmental message. Resources are all finite, and killing dragons will make natural disasters in their respective areas more often. The game has multiple endings based on how much the players destroy the environment, and if enough damage is done, regardless of which player "wins", all four tribes will face the consequences. This is done via a choose your own adventure style story book that comes with the game, and specific in game actions will trigger different plot points that players can read more about in the book.