Gayun Suh, Gun A. Lee, Hyung-Jeong Yang, Soo-Hyung Kim, Ji-eun Shin, Jaejoon Jeong, Sei Kang, and Seungwon Kim, "Effects of Co-speech Gesture Size of Virtual Agents on Persuasive Communication", In Proceedings of the 30th ACM Symposium on Virtual Reality Software and Technology (VRST), Motreal, Canada, 2025. doi: 10.1145/3756884.3766037 (https://doi.org/10.1145/3756884.3766037)
Sei Kang, Gun A. Lee, Hyung-Jeong Yang, Soo-Hyung Kim, Ji-eun Shin, Jaejoon Jeong, Myungho Lee, and Seungwon Kim, "Design and Evaluation of a Virtual Agent for Interpersonal Emotion Regulation in VR", In Proceedings of the IEEE International Symposium for Mixed and Augmented Reality (ISMAR), Daejeon, South Korea, 2025, pp. 1554-1564. DOI: 10.1109/ISMAR67309.2025.00159 (https://doi.org/10.1109/ISMAR67309.2025.00159)
Jaejoon Jeong, Gun A. Lee, Hyung-Jeong Yang, Soo-Hyung Kim, Ji-eun Shin, Gayun Suh, Sei Kang, and Seungwon Kim, "Three Techniques for Enhancing Emotional Expression on Embodied Avatar Face in VR", In Proceedings of the IEEE International Symposium for Mixed and Augmented Reality (ISMAR), Daejeon, South Korea, 2025, pp. 23-33. DOI 10.1109/ISMAR67309.2025.00016 (https://doi.org/10.1109/ISMAR67309.2025.00016)
S. T. -H. Vo, Q. -V. Nguyen, S. Kim, H. -J. Yang, S. Yeom and S. -H. Kim, "ATL-Diff: Audio-Driven Talking Head Generation with Early Landmarks-Guide Noise Diffusion," 2025 IEEE International Conference on Advanced Visual and Signal-Based Systems (AVSS), Tainan, Taiwan, 2025, pp. 1-6, doi: 10.1109/AVSS65446.2025.11149961. https://doi.org/10.1109/AVSS65446.2025.11149961
Sei Kang, Jaejoon Jeong, Gun A. Lee, Soo-Hyung Kim, Hyung-Jeong Yang, and Seungwon Kim. 2024. The RayHand Navigation: A Virtual Navigation Method with Relative Position between Hand and Gaze-Ray. In Proceedings of the CHI Conference on Human Factors in Computing Systems (CHI ’24), May 11–16, 2024, Honolulu, HI, USA. ACM, New York, NY, USA, 15 pages. (https://doi.org/10.1145/3613904.3642147)
Kim, S., Lee,G., Huang, W., Kim, H., Woo, W., & Billinghurst, M. (2019, May). Evaluating the combination of visual communication cues for HMD-based mixed reality remote collaboration. In Proceedings of the 2019 CHI conference on human factors in computing systems. (CHI’ 19), 2019, pp. 1-13, ACM, New York, NY, USA. (https://doi.org/10.1145/3290605.3300403)
Lee, G. A., Teo, T.,Kim, S., & Billinghurst, M. (2018, October). A user study on mr remote collaboration using live 360 video. In Proceedings of the IEEE International Symposium for Mixed and Augmented Reality(ISMAR), 2018,pp. 153-164. IEEE. (https://doi.org/10.1109/ISMAR.2018.00051)
Kim, S., Lee, G., Sakata, N., & Billinghurst, M. (2014, September). Improving co-presence with augmented visual communication cues for sharing experience through video conference. In Proceedings of the IEEE International Symposium for Mixed and Augmented Reality(ISMAR), 2014,pp. 83-92, IEEE. (https://doi.org/10.1109/ISMAR.2014.6948412)
Lee, G. A., Dünser, A., Kim, S., & Billinghurst, M. (2012, November). CityViewAR: A mobile outdoor AR application for city visualization. In Proceedings of the IEEE International Symposium for Mixed and Augmented Reality(ISMAR)–AMH, 2012,pp. 57-64. IEEE. (https://doi.org/10.1109/ISMAR-AMH.2012.6483989)
Junyeong Kum, Seungwon Kim, and Myungho Lee, "Entering Your Space: How Agent Entrance Styles Shape Social Presence in AR", in IEEE Transactions on Visualization and Computer Graphics, doi: 10.1109/TVCG.2025.3616757 (https://doi.org/10.1109/TVCG.2025.3616757)
Kang, S.; Jeong, J.; Kim, S.-H.; Yang, H.-J.; Lee, G.A.; Kim, S. GazeRayHand: Combining Gaze Ray and Hand Interaction for Distant Object Manipulation. Appl. Sci. 2025, 15, 7065. https://www.mdpi.com/2076-3417/15/13/7065 (https://doi.org/10.3390/app15137065)
Jeong, J.; Kim, S.-H.; Yang, H.-J.; Lee, G.; Kim, S. GazeHand2: A Gaze-Driven Virtual Hand Interface with Improved Gaze Depth Control for Distant Object Interaction. Electronics 2025, 14, 2530. https://www.mdpi.com/2079-9292/14/13/2530 (https://doi.org/10.3390/electronics14132530)
Cho, J.; Kim, S.; Oh, C.-M.; Park, J.-M. "Auxiliary Task Graph Convolution Network: A Skeleton-Based Action Recognition for Practical Use." Appl. Sci. 2025, 15, 198. https://doi.org/10.3390/app15010198 (https://www.mdpi.com/2076-3417/15/1/198)
Shin, H. and Kim, S. "Depth Segmentation Approach for Egocentric 3D Human Pose Estimation with a Fisheye Camera," Appl. Sci. 2024, 14, 11937. https://doi.org/10.3390/app142411937
J. Shin, G. Suh, S.-H. Kim, H.-J. Yang, J. Shin, G. Lee, and S. Kim, "Effect of the Hand and Gaze Pointers in Remote Collaboration," in IEEE Access, vol. 12, pp. 172774-172784, 2024, doi: 10.1109/ACCESS.2024.3500065 (https://doi.org/10.1109/ACCESS.2024.3500065)
Hong-Hai Nguyen, Ngumimi Karen Iyortsuun, Seungwon Kim, Hyung-Jeong Yang, Soo-Hyung Kim, "Mental workload estimation with electroencephalogram signals by combining multi-space deep models," Biomedical Signal Processing and Control, Volume 94, 2024, 106284, ISSN 1746-8094. (https://doi.org/10.1016/j.bspc.2024.106284)
Lim, E.; Ho, N.-H.; Pant, S.; Kang, Y.-S.; Jeon, S.-E.; Kim, S.; Kim, S.-H.; Yang, H.-J. "GCE: An Audio-Visual Dataset for Group Cohesion and Emotion Analysis", Appl. Sci. 2024, 14, 6742. (https://doi.org/10.3390/app14156742)
P. Paudel, H. -J. Yang, A. Divakaran, S. -W. Kim, J. -E. Shin and S. Hyung Kim, "A Survey on Identifying Empathic Expression in Remote Collaboration From Empathic Computing," in IEEE Access, vol. 12, pp. 101004-101015, 2024, doi: 10.1109/ACCESS.2024.3430951 (https://doi.org/10.1109/ACCESS.2024.3430951)
N. K. Iyortsuun, S. -H. Kim, H. -J. Yang, S. -W. Kim, and M. Jhon, "Additive Cross-Modal Attention Network (ACMA) for Depression Detection Based on Audio and Textual Features," in IEEE Access, vol. 12, pp. 20479-20489, 2024, doi: 10.1109/ACCESS.2024.3362233 (https://doi.org/10.1109/ACCESS.2024.3362233)
A. -Q. Duong, N. -H. Ho, S. Pant, S. Kim, S. -H. Kim and H. -J. Yang, "Residual Relation-Aware Attention Deep Graph-Recurrent Model for Emotion Recognition in Conversation," in IEEE Access, vol. 12, pp. 2349-2360, 2024, doi: 10.1109/ACCESS.2023.3348518. (https://doi.org/10.1109/ACCESS.2023.3348518)
J. Jeong, S. -H. Kim, H. -J. Yang, G. Lee, and S. Kim, "GazeHand: A Gaze-driven Virtual Hand Interface," in IEEE Access, vol. 11, pp. 133703-133716, 2023, doi: 10.1109/ACCESS.2023.3337372 (https://doi.org/10.1109/access.2023.3337372)
S. Park, G. Suh, S. -H. Kim, H. -J. Yang, G. Lee, and S. Kim, "Effect of Auto-Erased Sketch Cue in Multiuser Surgical Planning Virtual Reality Collaboration System," in IEEE Access, vol. 11, pp. 123565-123576, 2023, doi: 10.1109/ACCESS.2023.3329371 (https://doi.org/10.1109/ACCESS.2023.3329371)
H. -D. Le, G. -S. Lee, S. -H. Kim, S. Kim and H. -J. Yang, "Multi-Label Multimodal Emotion Recognition With Transformer-Based Fusion and Emotion-Level Representation Learning," in IEEE Access, vol. 11, pp. 14742-14751, 2023, doi: 10.1109/ACCESS.2023.3244390. (https://doi.org/10.1109/ACCESS.2023.3244390)
S. Kim, W. Huang, C. Oh, G. Lee, M. Billinghurst et al., "View types and visual communication cues for remote collaboration," Computers, Materials & Continua, vol. 74, no.2, pp. 4363–4379, 2023. (https://doi.org/10.32604/cmc.2023.034209)
Weidong Huang, Mathew Wakefield, Troels Ammitsbøl Rasmussen, Seungwon Kim & Mark Billinghurst. A review on communication cues for augmented reality based remote guidance. J Multimodal User Interfaces 16, 239–256 (2022). (https://doi.org/10.1007/s12193-022-00387-1)
MF Syawaludin, S Kim, JI Hwang.(2021.01) Planar-Equirectangular Image Stitching, Electronics 10 (9), 1126 (https://doi.org/10.3390/electronics10091126)
S. Kim, A. Jing, H. Park, G. A. Lee, W. Huang and M. Billinghurst, "Hand-in-Air (HiA) and Hand-on-Target (HoT) Style Gesture Cues for Mixed Reality Collaboration," in IEEE Access, vol. 8, pp. 224145-224161, 2020, doi: 10.1109/ACCESS.2020.3043783 (https://doi.org/10.1109/ACCESS.2020.3043783)
Kim, S., Billinghurst, M. & Kim, K. (2020) Multimodal interfaces and communication cues for remote collaboration. Journal on Multimodal User Interface vol. 14,pp. 313–319. (https://link.springer.com/article/10.1007/s12193-020-00346-8)
Kim, S., Billinghurst, M., Lee, G., & Huang, W. (2020). Gaze window: A new gaze interface showing relevant content close to the gaze point. Journal of the Society for Information Display. (https://doi.org/10.1002/jsid.954)
Kim, S., Lee, G., Billinghurst, M., &Huang, W. (2020) The combination of visual communication cues in mixed reality remote collaboration. Journal on Multimodal User Interface vol. 14,pp.321–335 (https://link.springer.com/article/10.1007/s12193-020-00335-x)
Huang, W., Kim, S., Billinghurst, M., & Alem, L. (2019.01). Sharing Hand Gesture and Sketch Cues in Remote Collaboration. Journal of Visual Communication and Image Representation. vol. 58,pp.428-438 (https://doi.org/10.1016/j.jvcir.2018.12.010)
Kim, S., Billinghurst, M., Lee, C., & Lee, G. (2018.12). "Using Freeze Frame and Visual Notificationsin an Annotation Drawing Interface for Remote Collaboration," KSII Transactions on Internet and Information Systems, vol. 12, no. 12, pp. 6034-6056, 2018. DOI:10.3837/tiis.2018.12.023 (http://itiis.org/digital-library/manuscript/2209)
Kim, S., Billinghurst, M., & Lee, G. (2018.12). The Effect of Collaboration Styles and View Independence on Video-Mediated Remote Collaboration. Computer Supported Cooperative Work (CSCW), vol. 27, Issue 3-6, pp. 5 69-607 (https://link.springer.com/article/10.1007/s10606-018-9324-2)
Jaejoon Jeong, Hwaryung Lee, Ji-eun Shin, Daeun Kim, Sei Kang, Gun A. Lee, Soo-Hyung Kim, Hyung-Jeong Yang, and Seungwon Kim, "Willingness to Interact: Social Resources Facilitate Pulling Actions toward Social Avatars in Virtual Reality," In Proceedings of 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), Saint-Malo, France, 2025, pp. 1252-1253. (https://doi.org/10.1109/VRW66409.2025.00272)
H. Kim, G. Ali, S. Kim, G. J. Kim and J. -I. Hwang, "Auto-generating Virtual Human Behavior by Understanding User Contexts," 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), Lisbon, Portugal, 2021, pp. 591-592, doi: 10.1109/VRW52623.2021.00178. (https://doi.org/10.1109/VRW52623.2021.00178)
Lee, G. A., Teo, T., Kim, S., & Billinghurst, M. (2017). Sharedsphere: MR collaboration through shared live panorama. In SIGGRAPH Asia 2017 Emerging Technologies (pp. 1-2). (https://doi.org/10.1145/3132818.3132827)
Lee, G. A., Teo, T., Kim, S., & Billinghurst, M. (2017). Mixed reality collaboration through sharing a live panorama. In SIGGRAPH Asia 2017 Mobile Graphics & Interactive Applications (pp. 1-4). (https://doi.org/10.1145/3132787.3139203)
Lee, G., Kim, S., Lee, Y., Dey, A., Piumsomboon, T., Norman, M., & Billinghurst, M. (2017, January). Mutually shared gaze in augmented video conference. In Adjunct Proceedings of the 2017 IEEE International Symposium on Mixed and Augmented Reality, ISMAR-Adjunct 2017 (pp. 79-80). Institute of Electrical and Electronics Engineers. (https://doi.org/10.1109/ISMAR-Adjunct.2017.36)
Kim, S., Lee, G. A., Ha, S., Sakata, N., & Billinghurst, M. (2015, April). Automatically freezing live video for annotation during remote collaboration. In Proceedings of the 33rd annual ACM conference extended abstracts on human factors in computing systems (CHI) (pp. 1669-1674). (https://doi.org/10.1145/2702613.2732838)
Kim, S., Lee, G. A., & Sakata, N. (2013, October). Comparing pointing and drawing for remote collaboration. In 2013 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) (pp. 1-6). IEEE. (https://doi.org/10.1109/ISMAR.2013.6671833)
Kim, S., Lee, G. A., Sakata, N., Dünser, A., Vartiainen, E., & Billinghurst, M. (2013, October). Study of augmented gesture communication cues and view sharing in remote collaboration. In 2013 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) (pp. 261-262). IEEE. (https://doi.org/10.1109/ISMAR.2013.6671795)
K. Inkpen, S. Junuzovic, S. Kim, A.C. Hoff, D. A. Molnar, J.C. Tang, P.A. Chou, “Compositing and Transmitting Contextual Information during an Audio or Video Call”, filed as an International Patent Application (US Patent number: 10771736, https://patents.google.com/patent/US10771736B2)
E. Vartiainen, M. Naedele, M. Billinghurst, S. Kim, "Control of a Communication Session Between a Local And Remote User of a Process Control System", Filed as an International Patent Application (filing number: PCT/EP2013/070777, application number: WO2015051816A1 - Application Filling, https://patents.google.com/patent/WO2015051816A1)
Jeong J, Lee H, Shin J, Kim D, Kang S, Lee GA, Kim SH, Yang H, and Kim S. Social resources facilitate pulling actions toward novel social agents than pushing actions in virtual reality. Empath Comput. 2026;2:202514. https://doi.org/10.70401/ec.2025.0012
Junsu Cho, Seungwon Kim, Jeongseon Park, Jeongmin Park, and Chimin Oh (January 2024), "Skeleton action detection based on long and short range sampling," In Proceedings of the 12th International Conference on Advanced Engineering and ICT-Convergence(ICAEIC) 2024(pp. 138-141), ICT-AES, Hawaii, USA.
Suyeon Park, Gayun Suh, Sang-Joon Lee, and Seungwon Kim (July 2023), "View Sharing in Collaborative Medical Virtual Environment: A Pliot Study," In Proceedings of the 11th International Conference on Advanced Engineering and ICT-Convergence(ICAEIC) 2023(pp. 54-59), ICT-AES, Jeju, S. Korea.
Jaejoon Jeong, Hyung-Jeong Yang, Soo-Hyung Kim, and Seungwon Kim (December 2022), "The Modified Go-Go Interaction with Eye Gaze", In Proceedings of the 2022 International Conference on Digital Contents (DigiCon-22), pp. 62-64, Jeju, S. Korea.
Jihye Shin, Suyeon Park, Sei Kang, Sangjoon Lee, Hyung-Jeong Yang, Soo-Hyung Kim, and Seungwon Kim (December 2022), "VR Museum for Sharing Experience from Different Avatar Size", In Proceedings of the 2022 International Conference on Digital Contents (DigiCon-22), pp. 59-61, Jeju, S. Korea.
Sei Kang, Jaejoon Jeong, Ilwoo Park, Sangjoon Lee, Sungkyu Kim, and Seungwon Kim (December 2022), "VR Interface for 3D Scanned-Body View", In Proceedings of the 2022 International Conference on Digital Contents (DigiCon-22), pp. 54-56, Jeju, S. Korea.
Seungwon Kim, Sang-Joon Lee (June 2021). "Mixed Reality Remote Collaboration System with Two View Styles and Three Visual Cues", In Proceedings of the 7th International Conference on Advanced Engineering and ICT-Convergence(ICAEIC) 2021(pp. 67-70), ICT-AES, S.Korea.
Lee, G. A., Park, H. S., Kim, S., & Billinghurst, M. (2020, October). Improving User Experience in Augmented Reality Mirrors with 3D Displays. In International Symposium on Visual Computing (pp. 642-653). Springer, Cham.
Kim, S., Billinghurst, M., Lee, G., & Huang, W. (2020, September). A User Study of a Gaze Window User Interface. In 2020 24th International Conference Information Visualisation (IV) (pp. 700-703). IEEE.
Jing, A., Xiang, C., Kim, S., Billinghurst, M., & Quigley, A. (2019, November). SnapChart: An Augmented Reality Analytics Toolkit to Enhance Interactivity in a Collaborative Environment. In The 17th International Conference on Virtual-Reality Continuum and Its Applications in Industry (pp. 1-2).
Kim, S., Billinghurst, M., Lee, G., Norman, M., Huang, W., & He, J. (2019, July). Sharing emotion by displaying a partner near the gaze point in a Telepresence system. In 2019 23rd International Conference in Information Visualization–Part II (pp. 86-91). IEEE.
Huang, W., Billinghurst, M., Alem, L., & Kim, S. (2018, December). HandsInTouch: sharing gestures in remote collaboration. In Proceedings of the 30th Australian Conference on Computer-Human Interaction (pp. 396-400).
Lee, G. A., Kim, S., Lee, Y., Dey, A., Piumsomboon, T., Norman, M., & Billinghurst, M. (2017, November). Improving Collaboration in Augmented Video Conference using Mutually Shared Gaze. In ICAT-EGVE (pp. 197-204).
Kim, S., Junuzovic, S., & Inkpen, K. (2014, November). The nomad and the couch potato: Enriching mobile shared experiences with contextual information. In Proceedings of the 18th International Conference on Supporting Group Work (pp. 167-177).
김승원, 김만제, 신형환, "HMD(Head Mounted Display) 기반 다중 백본 및 멀티모달 정보를 활용한 사용자 3D 포즈 추정 전자 장치 및 그 동작 방법", Korea Patent No.: 10-2025-0039204 (Registering)
김승원, 신형환, "어안 카메라 기반의 심도 세분화 모듈을 이용한 자아 중심적 3D 인간 자세 추정 전자 장치 및 그 동작 방법", Korea Patent No.: 10-2025-0039199 (Registering)
강세이, 김승원,김수형, 양형정, 정재준, "시선 광선 및 손 인터페이스를 이용한 가상 객체의 원거리 조작 시스템 및 방법", Korea Patent No.: 10-2864482 (https://doi.org/10.8080/1020250036318)
김승원, 강세이, 정재준, 김수형, 양형정, "시선(Gaze) 및 손(Hand)를 결합한 RayHand 제어방법을 통해 동작하는 steering 기반 VR(virtual reality) 네비게이션(navigation) 환경을 제공하는 전자 장치 및 그 동작 방법", Korea Patent No.: 10-2783127 (https://doi.org/10.8080/1020240100257)
Yunsu Lee, Sei Kang, and Seungwon Kim (August 2025), "Performance Analysis of GazeRayHand Techniques for Complex Object-Manipulation Tasks in VR Environments," Journal of Digital Contents Society, vol.26, no.8, pp. 2237-2247. 2025. (https://doi.org/10.9728/dcs.2025.26.8.2237)
Han-young Kim, Gayun Suh, Ayeong Jeong, Seungwon Kim, Hieyong Jeong, and Yeong-Jun Cho, "Text-Based High Quality Video Editing via Video Enhancement and Harmonization ," Journal of Digital Contents Society, vol.25, no.11, pp. 3441-3447. 2024. (https://doi.org/10.9728/dcs.2024.25.11.3441)
Junsu Cho and Seungwon Kim (August 2024), "Development of Measure Similarity System between Stolen Image and Original Image Based on Deep Learning," Journal of Digital Contents Society, vol.25, no.8, pp. 2301-2307. 2024. (http://dx.doi.org/10.9728/dcs.2024.25.8.2301)
Hyeonghwan Shin and Seungwon Kim (October 2023), "Data Augmentation Preprocessing Combination Method for Tuberculosis Prediction System Based on X-ray Images," Journal of Digital Contents Society, vol.24, no.10, pp. 2471-2477. 2023. (https://doi.org/10.9728/dcs.2023.24.10.2471)
Jaejoon Jeong and Seungwon Kim. (July 2022). Sharing Eye Gaze in Mixed Reality Remote Collaboration System. Smart Media Journal, 11(6), pp. 30-36. (https://dx.doi.org/10.30693/SMJ.2022.11.6.30)
Gayun Suh, Suyeon Park, Hyeonghwan Shin, Junsu Cho, Sei Kang, Jaejoon Jeong, Bogyeong Seo, and Seungwon Kim (November 2024), "Music Lyrics and Background Image Matching Model," In Proceedings of the Annual Conference of Korea Information Processing Society 2024, Gwangju, S. Korea.
Sei Kang, Jihye Shin, and Seungwon Kim (June 2024), "Gaze Ray and Hand Combined Interface for Distant Object Manipulation in Virtual Reality," In Proceedings of the 2024 Summer Conference of Digital Contents Society (pp. 49-50), Jeju, S. Korea. ISSN 2636-0403
Jihye Shin and Seungwon Kim (June 2024), "Research on the Development of AI-Based Mixed Reality Advanced Cardiovascular Life Support," In Proceedings of the 2024 Summer Conference of Digital Contents Society (pp. 54-55), Jeju, S. Korea. ISSN 2636-0403
Hyeonghwan Shin, Junsu Cho, and Seungwon Kim (June 2024), "Head-Mounted Display RGB-Depth Camera-based Real-time User Pose Estimation Framework," In Proceedings of the 2024 Summer Conference of Digital Contents Society (pp. 56-57), Jeju, S. Korea. ISSN 2636-0403
Junsu Cho and Seungwon Kim (June 2024), "Measuring similarity between of stolen image and original image," In Proceedings of the 2024 Summer Conference of Digital Contents Society (pp. 115-116), Jeju, S. Korea. ISSN 2636-0403
Jaejoon Jeong, Jihye Shin, and Seungwon Kim (June 2024), "Gaze- and Hand-based Virtual Reality Interface with Controllable Gaze Depth for Distant Object Interaction," In Proceedings of the 2024 Summer Conference of Digital Contents Society (pp. 117-118), Jeju, S. Korea. ISSN 2636-0403
Il-do Lim and Seungwon Kim (November 2023), "Studying the Relationship between Co-presence and Immersion according to User View," In Proceedings of the 2023 Summer Conference of The Korean Institute of Broadcast and Media Engineers (pp. 200-203), Seoul, S. Korea.
Suyeon Park, Gayun Suh, Hyeonghwan Shin, Junsu Cho, Jaejoon Jeong, Sei Kang, Bokyeong Seo, Minseo Lee, and Seungwon Kim (November 2023), "Multi-User Virtual Reality System for Surgery-Planning," In Proceedings of the Annual Conference of Korea Information Processing Society 2023, Busan, S. Korea.
Junsu Cho, Seungwon Kim, Jeongmin Park, and Chimin Oh (November 2023), "Action detection model based on skeleton data," In Proceedings of the 2023 Fall Conference of Digital Contents Society (pp. 452-454), Jeju, S. Korea.
Junsu Cho and Seungwon Kim (July 2023), "Ensemble for Kaggle Store Sales Competition," In Proceedings of the 2023 Summer Conference of Digital Contents Society, Gyeonggi, S. Korea.
Sei Kang, Juyeong Noh, Jaejoon Jeong, and Seungwon Kim (July 2023), "An Interface for Distant Object Manipulation Using Eye and Hand in Virtual and Augmented Reality," In Proceedings of the 2023 Summer Conference of Digital Contents Society (pp. 450-451), Jeju, S. Korea.
Sei Kang, Juyeong Noh, Jaejoon Jeong, and Seungwon Kim (April 2023), "Hand and Gaze Combined Interface for Distant Object Manipulation in AR/VR System", In Proceedings of the Annual Conference of Korea Institute of Smart Media 2023 (pp. 73-74), Jeju, S. Korea.
Shin, J. H. and Kim, S. (November 2021). Compare View Styles in the Smartphone AR Car Driving Game. In Proceedings of the 2021 Korea Information Processing Society Conference (pp. 1009-1011). Korea Information Processing Society (https://doi.org/10.3745/PKIPS.y2021m11a.1009)
Shin, H. H., Park, S. W., Park, S. H., Oh, C. M., & Kim, S. (November 2021). YOLO-based Video Non-identification Tool Development. In Proceedings of the 2021 Korea Information Processing Society Conference (pp. 875-877). Korea Information Processing Society (https://doi.org/10.3745/PKIPS.y2021m11a.875)