Background
SARA was the first game developed and released under Arker Games, marking the beginning of a journey into independent game development.
Created by a solo developer using Python and Pygame, SARA began as a personal experiment to discover whether it was possible to turn a simple horror game concept into a fully playable, commercially released title with the assistance of artificial intelligence.
Inspired by retro horror games and the unsettling atmosphere of 1990s office environments, SARA challenges players to survive five increasingly disturbing nights while encountering mysterious visitors and unexplained events.
The project involved experimenting with programming, visual design, sound and gameplay mechanics, using AI as an affordable development assistant throughout the process.
Rather than aiming to compete with large game studios, the goal was to learn, experiment and complete a real game from start to finish.
SARA proved that an idea, determination and modern creative tools could turn a personal experiment into a published game — laying the foundations for Arker Games and future projects such as Entre Sueños.