armageddon cloak

Armageddon is an UPGRADE.

Gain one aember.

For this card to be played there has to be a creature on the board.

Armageddon can be played on friendly or enemy creatures.

Armageddon has to be played on a creature to gain the aember from playing it.

When Armageddon Cloak is attached to a creature, that creature gains the constant ability: This creature gains hazardous 2 ( deal 2 damage to the attacking creature before the fight resolves) and Destroyed ability: Fully heal this creature and destroy Armageddon Cloak instead.

When the creature that Armageddon Cloak is attached to leaves play for any reason, Armageddon Cloak goes to its' owners discard pile.

*When a creature with the hazardous X keyword is attacked, it deals X damage to the attacking creature before the fight resolves. (The active player chooses whether this occurs before or after other “Before Fight” effects and keywords.) If this damage destroys the other creature, the rest of the fight does not occur. If a creature with the hazardous (X) keyword gains another instance of the hazardous (X) keyword, the two X values are added together.