Houses of the Crucible

Brobnar

The brawlers of Brobnar are a proud, boisterous people who value strength above all. Ruled only by the physically strongest among them, what they love most is a good fight, and each person is only entitled to what they are able to take and protect.

Dis

The demonic creatures of Dis are unmatched in cruelty and sheer ruthless. Dwelling in the deep underground of the Crucible, they incorporate Æmber into their minions to help them gather more of the precious substance and more souls.

Logos

The scholars of Logos are the self-proclaimed "foremost" intellectuals of the Crucible. Logotarians often replace parts of their bodies with technology, and while some call their experiments deranged, they know that true understanding is worth more than any one life.

Mars

The empire of Mars is exceptional has remained mostly unchanged since its relocation to the Crucible. Still ruled by the Elders, they continue their biological experiments to create the perfect monster and fight using ray guns and flying saucers to ensure their culture survives.

Shadows

Shadows is filled with a motley crew of rogues, thieves, con-artists, sometimes-assassins, and general ne'er-do-wells. Known for cleverness and speed, they repurpose what they lift from other Houses to survive.

Sanctum

The angelic knights and crusaders of Sanctum keep their home on the Crucible safe, clean, and pleasant—a rare thing on the planet. Floating on golden wings, these warriors protect the weak, defend the innocent, and destroy all who threaten their order.

Untamed

The varied creatures of Untamed reject civilization, choosing to live in the wilds of the Crucible. Built by blending myriad biomes, this House is loosely organized, but all live true to their nature, whatever it may be.