Description: An introductory project that exposes the student to displaying text, gathering input, variables, and functions.
Description: This project introduces the student to the p5 graphics library, conditionals, and using (x, y) coordinates to make a game.
Description: The student takes a deeper dive into p5 graphics and creates an animation of a rocket going out of orbit. The project also combines aspects of conditionals and getting user input for how much initial fuel.
Description: Students will use geometric art to design and create any face they desire. The shapes will also be from p5 graphics.
Description: Students will design a collision detection system to create a game where the player must dodge objects going toward them.