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DESKTOP VOUGHT FILE TIMELINE TEAMMATES UNIVERSES

compound v:Β  originsΒ  +Β  trials.

composed of Enoxacin, I3C (indole-3-carinol), genistein, CBDA (cannabidiolic acid), choline, nicergoline, and l-Theanine mixed in a saline solution;Β  compound v is a remarkable radioactive substance that presents itself as a dark blue liquid, typically stored in metal vials. when introduced into the circulatory system of living organisms, including animals, it bestows extraordinary abilities, akin to superpowers. notably, these powers seem to be influenced by the host's dna, resulting in a unique outcome for each individual upon administration. it is worth noting that the efficacy of this serum is significantly higher in younger individuals, with adults facing a mere 20% chance of survival. interestingly, children and infants exposed to the serum may not immediately exhibit powers, with some displaying signs of their abilities after a few years. conversely, adults experience an immediate acquisition of powers upon administration. among the successful recipients of compound v, a common thread emerges: an augmentation of strength and durability to varying degrees. furthermore, the potency of the compound administered directly correlates with the level of power attained by the subject. in conclusion, compound v represents a potent and enigmatic substance, capable of unlocking extraordinary abilities within living organisms. its dark blue liquid form, securely housed within metal vials, holds immense potential for those who dare to explore its effects. however, caution must be exercised, particularly among adult subjects, as the survival rate remains alarmingly low.

only one survivor, named Leon Marshall, emerged from the initial experiment. this groundbreaking trial yielded unexpected results, as the majority of participants did not survive the rigorous testing process. Leon Marshall's resilience and adaptability made him the sole individual to withstand the experimental conditions, marking a significant milestone in scientific research. following the initial experiment's limited success, subsequent trials were conducted using a revolutionary compound known as compound v. with each subsequent experiment, the formula of compound v was meticulously refined and enhanced. Vought Labs tirelessly worked to optimize its composition, aiming to improve its effectiveness and minimize any potential side effects. the progressive nature of the subsequent experiments allowed researchers to fine-tune the formula of compound v, leading to remarkable advancements. each iteration built upon the knowledge gained from the previous trial, enabling scientists to identify and rectify any shortcomings. this iterative approach not only enhanced the potency of compound v but also ensured the safety and well-being of future participants. the dedication and perseverance of Vought Labs in refining the formula of compound v paved the way for groundbreaking discoveries and opened up new possibilities in the field of experimental research.

Vought Labs recently conducted a groundbreaking experiment with promising results. the experiment involved an individual named β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ, who initially presented with a delicate state of health. however, after undergoing the experiment, he emerged as the epitome of strength and vitality, leading to his new moniker, Captain Vought. during the experiment, β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ received an injection of a substance known as Compound V. following this administration, remarkable transformations occurred both in his physical capabilities and overall health condition. notably, he developed superhuman strength, surpassing all previously recorded benchmarks. additionally, the experiment proved effective in eradicating his illness entirely. furthermore, it was observed that Compound V exhibited a profound reaction specifically towards the cancer cells present in β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ's body. this finding suggests that the substance possesses unique properties that could potentially revolutionize the medical field's approach to cancer treatment. the injection of Compound V into β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ's arm yielded remarkable results. the previously debilitated individual transformed into an embodiment of strength and vitality, defying all expectations. this breakthrough not only showcases the immense potential of Compound V but also establishes β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ as an extraordinary case study for further research.Β 

ARTIFICIALLY ENHANCED PHYSIOLOGY. have artificially enhanced PHYSIOLOGY and modified bodies with manufactured alterations such as tailored genetic and/or cybernetics, specialized drugs, experimentation, etc., all granting them a variety and powers to aid them in their purpose.

  • DRUG EMPOWERMENT. through drug usage users can be empowered.

  • LETHAL DOSE. with lethal doses users can be at their peak but the price of their life.

  • SERUM-BASED POWERS. gain powers by being given a certain serum that augments one's physical body. after being given a serum, some users can be turned into super soldiers.

  • WEAPONIZED BODY. has undergone experimentation to manifest a weapon from his body as offense or defense.Β 

ENHANCED HEALTH. possesses; a physical, mental, social, spiritual, emotional, and sexual health and condition beyond the max health of their species. they have every part in and of their body, external and internal, at first-rate health and condition, and are devoid of any disorders, diseases, deformities, disabilities, imperfections, scars, etc. can consume mass quantities of food while still maintaining their physique and have an incredible well-being, recovery rate, and immune system. can sustain more damage than ordinary members of their species without necessarily having a particularly strong resistance/tolerance to pain.

  • ENHANCED IMMUNE SYSTEM. possesses an immune system beyond that of the peak members of their species, granting them immunity to diseases, pathogens, toxins, and the like that a normal human cannot.

  • ACCELERATED METABOLISM. has an accelerated metabolism, rendering them resistant to weight gain, illness, injury, intoxication, and accelerating their healing speed.

  • CONTAMINANT IMMUNITY. immune to poisons, toxins, venoms, viruses, bacteria, parasites, pathogens, allergen, etc.

  • DISEASE IMMUNITY. immunity, digestive, and other organ systems are enhanced or evolved far beyond that of a normal human's. completely immune to every form of disease brought on by bacteria, viruses, or even parasites.

  • RADIATION IMMUNITY. immune to radiation and its effects.

  • FOREIGN CHEMICAL PROTECTION. highly resistant to the effects of drugs, gas, and other foreign chemicals.

IMMORTALITY. possesses immortality: an endless lifespan, as they can never die, never age, never get sick, are completely self-sustaining, free from all bodily necessities, and can shrug off virtually any kind of physical damage. often called "immortals". some users are the defensive type, simply preventing all damages, to appear physically invulnerable, while others are the regenerative type, surviving and quickly recovering from anything you throw at them while at the same time they are capable of resurrecting themselves instantly after death or even the combination of the two. cannot age once reaching a certain point. some users can be biologically immortal and not age.Β 

SUPERNATURAL STRENGTH. are glaringly, obviously, and unnaturally stronger than their race because their capabilities are pushed beyond the natural level and superior to most supernatural beings in their verse; making them immensely stronger than normal members of their species (in that 'verse) can be achieved by any method of training. depending on the users, they are capable of lifting from large tanks to large airplanes and able to lift massive boulders and locomotives with ease. their high-level immense strength enables them to overpower users with PEAK HUMAN STRENGTH and ENHANCED STRENGTH. are capable of tearing the strongest metals like a piece of paper with their bare hands. offensively, depending on the users' strength, they can send opponents flying several miles away, create cracks in the lithosphere, or release a force of energy equivalent to nuclear weapons upon an entire city.

  • TYPE I. can lift tens of thousands of pounds to hundreds of thousands of pounds and perform any offensive action with the force of destructive conventional explosives. The user can lift and move several construction vehicles such as bulldozers, backhoe loaders, motor graders, tanks, or several thousand-pound trucks. can perform any biological strike or use objects that can cause severe damage to tall buildings, neighborhoods, and house-sized asteroids.

  • TYPE II. can lift hundreds of thousands to tens of millions of pounds and perform any offensive action with the output of a low-yield nuclear bomb. The user can move and lift cruise ships, airplanes, battleships, or bridges similar to the Brooklyn bridge. can perform any biological strike or use objects to cause massive damage to towns, small mountains, or dense metals.

  • TYPE III. can lift tens of millions to billions of pounds and perform any offensive action with the power of an atomic bomb. can move buildings to the skyscrapers, massive bridges, aircraft carriers, tallest trees ever recorded, thousands of feet tall mountains, and industrial structures. can perform any violent act on the earth to generate earthquakes, tsunamis, destroy air-mass thunderstorms, and halt any atmospheric meteorological phenomenon such as tornadoes, downbursts, or counter a nuclear warhead's shockwave.

FERAL MIND. Β can tap into a primal instinctive state of mind, which can release an unstoppable rage that allows them to perform in vastly increased capacity, taking and inflicting damage that they couldn't or wouldn't in their normal state. in some cases, the user's mind descends so far into the feral state that, mentally, they are little more than wild animals.

REGENERATIVE HEALING FACTOR. possess a regenerative healing factor, meaning that they can rapidly heal and get restored to their optimal and full health/state at an extremely fast rate. unlike HEALING, regeneration/healing factor is a process that happens unconsciously without the need for activation, resulting in a constant state of optimal health. regeneration is a process that occurs in all biological entities, but a regenerative healing factor is much more efficient, seamless, and powerful. so much so that users can recreate lost or damaged tissues, organs, and limbs, sometimes slowing, or even stopping aging, something natural regeneration can never accomplish (or does so extremely slowly). the rate and amount of healing vary widely (see levels of regeneration); some can regrow missing limbs, others must put the limb back in place for rapid regeneration. the user is generally in very good physical shape, as their bodies are constantly reverting to a healthy state, granting them nigh-inexhaustible stamina and vitality. the regeneration process also increases the speed of processes the body uses in healing such as endorphin production to mitigate pain, reducing the amount of time and severity the subject feels discomfort leading to an increased pain threshold. other processes included are the production of adrenaline and the fight or flight response which are greatly extended by the increased recovery leading to increased physical performance as the subject gains elevated strength and energy while also able to push their bodies harder due to decreased sensation of pain. at higher levels, a user can regenerate not just their cellular tissues, but also their dna, undoing genetic mutations and breakdown, as well as maintaining one's youth by extending telomeres. if advanced enough, the ability will cause the body to cease aging as the cells are regenerating and dying in equilibrium, granting a form ofΒ  IMMORTALITY.Β 

  • ENHANCED SURVIVABILITY. can survive things that average members of their species cannot, allowing them to receive horrific and grievous injuries without dying.

  • ENHANCED SKIN. skin is incredibly durable resilient and strong, enabling for powerful attacks to no ill effect.

  • ENHANCED RECOVERY. possesses the ability to recover faster than the average person, recovering from various negative effects at vastly enhanced speed.

  • ENHANCED BODY. physical condition is above normal and peak members of their species in that verse, beyond what can be emulated via natural training and with little to no maintenance.

  • ENHANCED STRUCTURE. body is composed of elements, properties or materials that are stronger, better, harder and more effective than what usually makes up the body, such as super bone, super flesh, super bodily fluids, super hair or fur, and so on, as if those body parts were made of iron or steel, a fluid better than blood, something with a high strength-to-weight ratio and so on. this may affect the mind and brain as well.

ENHANCED SENSES.Β  has extremely accurate senses, allowing them to see, hear, smell, taste and feel better than an average member of their species. on this level, they maybe capable of developing other senses.Β 

ENHANCED HEARING. hearing abilities enhanced far beyond the human limit. the ability to hear different sounds at different frequencies that are miles away from the user. users' ears, in addition to having incredible hearing capabilities, have a "natural protection" that protects them against noise overload due to the large amount of sounds they hear daily. also capable of interpreting multiple layers of sounds, even in a crowded city miles away from the user.

  • HEARTBEAT DETECTION. can detect heartbeats without conventional means such as placing their ears to a person's chest.

  • LIE DETECTION by listening for irregular heartbeats.

  • EMOTION DETECTION by detecting emotion-related changes in heartbeat.

  • ILLUSION AWARENESS by detecting an illusory being’s lack of heartbeat.

  • INVISIBILITY AWARENESS by detecting the heartbeats of invisible beings.

  • RADAR by detecting where and how many heartbeats are in the area.

  • SENSORY TRACKING by focusing on a certain heartbeat frequency.

  • MILD ECHOLOCATION. can emit sound waves and use the echoes that return from various objects to locate and identify the objects.

ENHANCED SMELL. possess a sense of smell beyond that of the peak members of their species. can detect specific persons, objects, substances or even places, locate their origin, and track targets with nothing but their nose. Some may even be able to detect lying, sicknesses, or tumors by which hormones/smells a target excretes.

  • EMPATHYΒ  by detecting the pheromones related to emotions.

  • ENHANCED TRACKING by following and picking up places left with the target's scent.

  • ILLUSION AWARENESS able to detect the lack of scent from an illusion.

  • INVISIBILITY AWARENESS able to pick up scent from invisible targets.

  • LIE DETECTION by detecting chemicals released during a lie through scent.

  • PREGNANCY PERCEPTION by detecting pheromones released during pregnancy through scent.

ENHANCED TASTE. has an accurate sense of taste, allowing them to sense both harmful and beneficial things, as all basic tastes are classified as either aversive or appetitive, depending upon the effect the things they sense have on our bodies. sweetness helps to identify energy-rich foods, while bitterness serves as a warning sign of poisons. may be able to tell certain things about people if they taste something the person they're describing ate/drank previously, such as gender. may be able to taste things from a distance as opposed to physically making contact with what they are tasting in order to sense harmful and beneficial things without even touching them.

ENHANCED TOUCH. have exceptionally good sense of touch, allowing them to detect specific persons, objects, substances or even places, locate their origin and track with nothing but the tip of their fingers. some may even be able to detect the thinnest crack on anything that is invisible to the naked eye. able to sense vibrations through solid substances, liquids or even the air-pressure changes.

ENHANCED VISION. have enhanced vision beyond that of the peak that can be achieved by their species, allowing them to see with amazing clarity/detail, distance, or color, in the dark or perhaps even in a different spectrum of light.

360-DEGREE SENSES. able to use any/all of their senses in all directions at once, allowing them to taste, feel/touch, smell, hear, see, etc., omnidirectionally at the same time.

ENHANCED TRACKING. can track others down easily via various means, ranging from scents to footprints. with enough experience, the user can follow tracks that are days or even weeks old. may be able to reconstruct what has happened by sniffing around the area they are searching.

SOLAR MANIPULATION. can create, shape, and manipulate all aspects of the sun (or any other similar star), starting from its immense heat, luminosity, mass/gravitational field, magnetic field, raw nuclear energy, and reaction, etc.

  • SOLAR ATTACKS. can utilize solar energy/substances for attacks of various shapes and sizes, intensities, and forms. examples include solar plasma-augmented melee attacks, huge rays of pure solar energy, or even just bursts that might slightly singe targets.

  • ENERGY ABSORPTION. can absorb various forms of energy, while removing it from the source, into their body and use it in various ways, gaining some form of advantage. either by enhancing themselves, gaining the drained power, using it as power source etc., either temporarily or permanently.

  • POWER NEGATION. can cancel out the powers of others and/or their effects, making them unable to utilize their powers as long as they are under the user's focus/area.

ENHANCED CONDITION. possess capabilities, attributes, and aspects beyond that of the peak members of their species. user’s aspects (e.g. beauty, charisma, character and physique) attributes (e.g. physical and mental condition) as well as capabilities (e.g. potential, feats, skills and abilities, be it natural or supernatural) would be beyond that of anyone they meet. in human terms, this entails that an enhanced human would have an enhanced mental and physical condition, incredible judgment, knowledge, creativity, imagination and other cognitive and brain-related abilities as well as being able to lift weights and output strength even the strongest weightlifters couldn’t hope to achieve, moving at speeds similar to that of cars to even subsonic speeds, being immune to nigh-fatal damage and harm and performing at peak performance without tiring for long periods. in conclusion, the user is an all-rounder that is superior overall to practically all other members in their species and almost all beings in their universe.

ENHANCED PERCEPTION. has advanced analytical and observational skills as well as a keen eye for details. They are quick to spot the most minuscule of details which others would overlook, and can assess people and situations alike and effectively turn them all into their own advantage and always see the optimal way to deal with anything properly. also well-aware of their surroundings and perceptive/insightful of anyone/anything that they observe/analyze, allowing them to see through the behavior of any observed subjects, and gain clear understanding of details that others are hardly noticing from said subjects. For example, they can predict or anticipate the outcome of an individual's behavior/actions, no matter how subtle or complex, making the user a perfect planner.

  • HYPER AWARENESS. has a much more advanced level of awareness than an ordinary person, and while ordinary people only notice things in general, they notice in detail. for this reason, users can plan and implement strategically and tactically what they should decide and how they should act, without missing anything. has an increased sense of awareness far above those of the user's species, often to the extent that few, if any, little details miss their notice.

  • SPEED PERCEPTION. can perceive high-speed objects at a normal rate. With advanced users, being capable of determining the objects' velocity.

  • ENHANCED CAUTION. can be cautious and hasty at the same time, meaning they can be careful at any speed when handling, carrying, or moving themselves or other objects without having to worry about hitting things or dropping things or stumbling while going fast.

  • ENHANCED EMOTIONS. has enhanced emotions, making it so that the user can feel emotions in ways others cannot, possibly making it so that their emotional powers, if they have any, are higher than they otherwise could be.

PEAK HUMAN SPEED. speed is at the highest limit of human potential. are much faster than olympic class runners, enabling them to run at 45 km/h (28 MPH) - 64 km/h (40 MPH) and swim at 15-20 knots. this speed allows the user to be significantly faster than other humans. They are able to run fast enough to pursue, catch up to, or even in some instances, outrun most vehicles such as cars and trucks and animals such as wolves or even race horses. are fast enough to run on walls, sprint across small bodies of water, and even move so fast they can appear to teleport short distances or disappear to a nearby observer. can take down small groups of people in seconds and use attack moves on an opponent and defeat them before they can process and react. can dodge bullets fired at point-blank ranges and outrun horizontally moving lines of gunfire coming from rapid-fire firearms like machine guns.

ENHANCED CHARISMA. have unnaturally high charisma, or charm, enabling them to gain the trust and loyalty of others and win them over to their cause. charisma is a trait found in certain personalities usually including extreme charm and 'magnetic' quality of personality and/or appearance along with innate and powerfully sophisticated personal communicability and persuasiveness. though very difficult or even impossible to define accurately, charisma is often used to describe an (elusive, even undefinable) personality trait that often includes the seemingly 'supernatural' or uncanny ability to lead, charm, persuade, inspire, and/or influence people.Β 


ENHANCED SYNESTHESIA. THE POWER TO PERCEIVE MULTIPLE DIFFERENT SENSORY OR COGNITIVE RESPONSES AT ONCE. has either the ability to trigger a constant synesthesia, a neurological phenomenon in which stimulation of one sensory or cognitive pathway leads to automatic, involuntary experiences in a second sensory or cognitive pathway. in other words, such as being able to "smell" colors, "see" odors or perceive sound-waves as colorful lights.

  • SENSE FOCUSING. Β the power to focus senses to look for a particular sight/sound/smell/taste/feel by blocking out all others.Β 

ILLUSION AWARENESS. THE POWER TO BE AWARE OF ILLUSIONS SURROUNDING ONESELF OR OTHERS. many illusions affect only certain senses but lack in others, for example, an illusion might lack a smell or have no heartbeat. the user is completely aware at all times of the true reality around them, potentially seeing through environmental, sensory and/or mental illusions that others attempt to deceive them with. alternatively, this can also allow a user to perceive and potentially interact with the illusions experienced by others, including ones they’ve created, and even enter and experience the illusions themselves without losing touch with reality.

ENHANCED DURABILITY. physical durability, the ability to withstand damage, is extremely high, allowing them to take numerous blows of internal or external assaults before succumbing to the effects. can withstand bullets, grenades and low to medium explosives (equivalent to ten tons of TNT), survive falling from the top of tall buildings and building collapse, withstand beatings from superhumans, take getting beaten with steel rods and bars, and survive massive amounts of blood loss. bullets ricochet from them, survive getting hit by most speeding vehicles, small to moderate explosions (kilograms to tens of tons TNT equivalent). can endure events that humans are less likely to survive but are not impossible.

  • TYPE I. can resist being hit by trucks, buses, trains, and speeds over subsonic speeds, endure temperatures that can burn most metals, or freeze liquids in minutes, moderate to massive explosions (tens to hundreds of tons TNT equivalent), getting shot by ammunition.

  • TYPE II. can resist getting hit by objects moving at the speed of sound. endure massive to atomic explosions (hundreds to kilotons TNT equivalent), getting shot by missiles, most temperatures not commonly created on earth, less destructive natural disasters.

ENHANCED BALANCE. has both extremely well developed sense of balance, the positioning of limbs and the center of balance as well as the physical condition to use these facts. this combination makes them almost impossible to being knocked down/imbalanced, falling down and able to recover from momentary imbalances near instantly. automatically achieves a state of perfect equilibrium in any position imaginable. able to adjust their position by instinct, which enables them to perfectly balance themselves on any object, no matter how small, narrow or unstable it may be.

ENHANCED DEXTERITY. can precisely control their movements and muscles, making them unable to be clumsy or fumbling. can slip through a network of lasers, reach through dangerous narrow tunnels, keep perfect balance, or juggle effortlessly without ever tripping or wobbling. can even move their finger or toes effortlessly, with tendon strain no longer being a problem. can only fall over when physically uprooted or pushed, though most times the user can land on their feet. practiced users can stand up right on even the most unstable surfaces, such as a moving vehicle, a collapsing building, or an earthquake. able to regain balance or bounce back to their feet quickly and perform feats such as shooting a gun, throwing a knife, or fighting at seemingly impossible angles and positions.

ENHANCED FLEXIBILITY. able to bend and twist their body beyond the normal limits of physiology, although still only from the joints. Their hypermobile joints, muscles, tendons and physiology in general allow the user to perform near-boneless looking contortions without stress or damage and comfortably stay in any position they choose as long as they need without effort or strain.

ENHANCED MOTOR SKILLS. has perfect coordination and precision and can flawlessly perform physical tricks with both gross motor skills and fine motor skills, allowing them to do things such as do yo-yo tricks while doing tricking stunts or do things such as dance on a flipping vehicle in mid-air.

FLAWLESS COORDINATION. physical abilities are heightened to the point where they can flawlessly perform any physical act without difficulty. can imagine themselves doing the act in their mind, then they're able to perform it without any problem. can perfectly and without a single flaw or mistake perform or replicate any and every type of movement whenever they want with perfect precision and zero effort, instantly. this could range from free running, to juggling swords while walking on a tightrope, to doing multiple back-flips.

ENHANCED ENDURANCE. can endure physical stresses beyond the capabilities of the greatest humans, enabling them to do things such as: tolerate extreme amounts of physical pain, having your limbs ripped off or having having your bones completely crushed, being corroded by acid, and even resisting extremely painful headaches for prolonged periods of time. can hold their breath for longer intervals, like 2-3 hours, and always remain calm through any stressful or painful situations. can also tolerate extreme hunger, unbearable thirst, and strong urges to sleep. Being able stay active for 48 hours to 72 hours without food, water and sleep.

ENHANCED STAMINA. function for long periods of time without tiring or straining oneself. possess an enhanced stamina, they're highly resistant to the lactic acid buildup in their muscles, allowing the users to be physically more active than many.


ENHANCED REFLEXES. have drastically enhanced reaction speed, allowing them to dodge multiple bullets, catch flies in mid-air, dodge and maneuver around complex attacks, catch falling objects, block detriments and react instantaneously to what others take more time to react to like high speed projectiles e.g. sniper bullets as well as react to a being with superhuman speed.

DISPROPORTIONATE FORCE. can make great/difficult movements/accelerations with very little force and effort. can make the most difficult/energy consuming/largest of movements with minor push/pull.

ADOPTIVE MUSCLE MEMORY. can copy any/all movements/actions after observing it performed once, including acrobatics, martial arts, and other physical stunts. with these skills, they can become masters and incredible at what they do, by combining several forms and movements in rhythmic motions instead of using the same thing over and over. can copy how a person aims, giving themselves incredible marksmanship; however, if they wanted to use certain weapons, they would have to watch a person fire that weapon in order to be able to copy it (such as how to fire a rifle, as opposed to how to fire a bow, or how to throw knives or darts).

ENHANCED ACTION. has drastically enhanced actions and action speed, making them able to act faster and perform actions better than what others are able to do. with this power, the user can effectively act first in any situation, and they can do things with their actions that can achieve better results than others.

FLOWMOTION. can use the environment to their advantage, allowing them to perform feats such as kicking off almost any surface, air dashing, swinging around lampposts, grinding along rails, and battling enemies with speed and style. can also implement the movement into their fighting style, allowing them to fluidly connect their physical attacks with coordinated follow-ups.

ENHANCED AGILITY. can go from one motion to another effortlessly, effectively dodge attacks, swing from things easily, sprint, do back-flips, leap across rooftops, and numerous other gymnastic, athletic and martial implements with little to no effort. agility is "the ability to rapidly respond or change by adapting its initial stable configuration", the ability to change the body's position efficiently, and requires the integration of isolated movement skills using a combination of balance, bodily coordination, speed, reflexes, strength, and endurance.

ENHANCED ATHLETICISM. perform acrobatic and gymnastic feats beyond training. possesses athletic abilities that are beyond even the peak members of the human race, this means the user's agility, balance, dexterity, etc are all several times the level of peak humans in their respective universe/verse.

ENHANCED MOBILITY. possess mobility beyond that of the peak members of their species, moving effortlessly with great control, efficiency, precision, and traction over/with their movements and great balance at any speed, whether by walking, swimming, flying, climbing, sliding, jumping, etc, rarely if never slowing down or losing control while moving.

ENHANCED FOOTWORK. has enhanced footwork capabilities. this means they can perform movements with their feet easily without any trouble. this is not limited to the feet, as this can be used with the hands, too.

ENHANCED PARKOUR. highly proficient in using parkour, which can be summed up as either acrobatics meets assault courses or skateboarding without a board. it is based on general principles of survival: should one ever need to get from point A to point B as fast as possible, the shortest distance is always a straight line. The goal, therefore, is to get past, over, under, or through various obstacles without wasting any time. unlike FLOWMOTION and ENHANCED ATHLETICISM, which may or may not include obstacles, this power includes obstacles altogether, and focuses on overcoming them with all types of movement. no obstacle is too high or too wide or even too slippery to be overcome.

ENHANCED BODY PART VELOCITY. can move any part of their body at high speeds in any direction, allowing them to cover a wide range of motion quickly. they can bend their joints fast to bend their body parts in any direction, even in the most difficult/exhausting of movements/actions.

ENHANCED MOMENTUM. momentum is enhanced, making them hit harder and be difficult to bring to a halt, making them able to knock over and run over things.

ENHANCED LUNG CAPACITY. user has the ability to use the oxygen that resides in their lungs more efficiently than normal, allowing them the ability to hold their breath for extended periods of time (up to 2 or even 3 hours). The users may also have birdlike lungs included in their biology that allows the user to keep their lungs constantly filled with fresh air.

ENHANCED ENERGY. energy levels are extraordinarily high, making them far more energetic, active and lively than average members of their species.

ENHANCED LEAP. can jump farther than average members of their species. can leap farther than even the greatest human athlete. Impressive feats include being able to jump over large fences, clear big holes in the ground, jump from building top to building top, and etc.

ENHANCED INTELLIGENCE. have an intellect that is far beyond the level of many geniuses in human history. possessing an exceptionally high IQ (of at least 160-200), exceptional intellectual abilities. Like being able to memorize insane amounts of information and process that same information with the same efficiency/speed as a supercomputer. furthermore, the users' mental capabilities are so great, that they are able to predict their enemies movements or/and attack trajectories using nothing more than sheer mental calculations alone.

  • ENHANCED MENTAL STAMINA. has enhanced/high mental stamina at their disposal, allowing them to push their minds for much longer and focus for longer lengths of times without tiring their mind. This is especially useful if the user has psionic powers or powers that use the mind.Β 

  • ENHANCED MEMORY. can remember great volumes of information, in greater detail and for much longer than the average human, they can read books, listen to song lyrics, encounter people or experience events and recall a vast deal of the details of their experience.

  • ENHANCED MIND. mental abilities, capabilities and attributes are above ordinary members of their species in that verse, beyond what can be emulated via natural training and with little to no maintaining. they are more; intelligent, intuitive, creative, charismatic, instinctive, wiser, and have a higher brain capacity and deductive ability than all other members of their species, such as for humans, without being supernatural.

  • ENHANCED WISDOM. possesses wisdom; a deep understanding and realization of concepts, common sense, people, things, events or situations, resulting in the ability to apply perceptions, judgments, and actions while keeping these understandings, beyond the peak members of their species

  • ENHANCED WITS. has enhanced wits, meaning they are quick on their feet, are very clever, able to adapt to new and changing situations, and are able to remain cool at all times. They are hard to surprise or impress, and they can think their way in and out of any situation by knowing what they need to do and how they need to do it, and come up with ideas on the fly. They instantly and automatically analyze and understand any environment or situation, and deduce the most optimal course of action, allowing them to make the right decision in all situations. Wits deal with strategically thinking on one's feet and being cool and adaptable in any situation.

  • ENHANCED INSTINCTS. has stronger instincts than normal, not only of predatory or prey but also battle, sexual, killing and/or parental instincts. able to process the world in the most advanced/efficient manner possible to find the most efficient and practical solutions to any/all kinds of problems that the user faces, using both logical and illogical sense and strategies. tend to abandon logic and play with pure instinct, generally making illogical but successful moves and decisions.

  • ENHANCED INTUITION. has enhanced intuition capabilities far beyond other members of the user's species, which allows them to have access to unconscious knowledge and cognition, inner sensing, insight to unconscious pattern-recognition, great deduction abilities, ability to understand something with instinct, etc.

  • ENHANCED WILLPOWER. has willpower that is stronger than normal, allowing them to carry on easier and be stronger in mind. though this is not as powerful as Indomitable Will and has its limits, the user can still pull off some incredible feats via sheer force of will.

  • ENHANCED CONCENTRATION CAPACITY. can use their concentration far above the maximum level, allowing them to do better in doing different kinds of tasks. also allows for pushing their abilities, physical or mental, far more than they could normally achieve, beyond even 100 percent capacity. is seldom distracted and overcomes obstacles very easily, which makes achieving things much easier.

ENHANCED COMBAT. possesses proficiency, capabilities and knowledge regarding general combat. essentially, they would be extremely skilled in combat, beating the toughest of opponents or dozens of aggressors at once. users would also be able to perform combat maneuvers and other stunts much more proficient than the average person. able to use their combat skills for both offense and defense and would also be able to utilize high-level combat techniques that would give them an edge over other combatants. naturally, users would also possess above average physical, mental, emotional, and spiritual attributes that would aid them or enable them to fight at an enhanced level. if the user possesses supernatural abilities (such as fire manipulation, flight, telekinesis), they would also be able to incorporate and utilize those abilities to either enhance their combat performance or to have high skill in using them in combat. though not always the case, the user's abilities extend to all forms of combat, including melee combat, like martial arts and swordplay, or ranged combat like archery or shooting. this ability doesn't only entail that the user is proficient in combat, the user would also possess extensive knowledge about the subject, allowing them to extend their combat prowess to day-to-day life outside fighting, such as teaching others or analyzing combat moves and learning them for yourself.

  • COMBAT PERCEPTION. can instantly understand an opponent's method of thinking and fighting, allowing them to anticipate the moves of the opponent. once they understand their enemies' strategy, they are able to find their flaws and weaknesses and take them down with little effort. while some users of this method do not use it as part of their primary fighting style, it is helpful in emergencies against difficult opponents where ordinary methods will not work against them.

  • COMBAT ADAPTATION. fighting style, tactics and abilities automatically adapt to be equal or superior to the opponent's style of fighting, whether armed or unarmed, making an opponent attack useless after the first few strikes.

  • BATTLEFIELD ADAPTATION. automatically adapts in/to any field of battle, allowing them to fight on equal or superior grounds with their opponents. Each battle fought strengthens the user physically, mentally, and tactically, slowly turning them into a ONE-MAN ARMY.

  • ONE-MAN ARMY. ABILITY OF A SINGLE INDIVIDUAL TO BE AS DEADLY AS A VASTLY SUPERIOR FORCE. able to fight against seemingly overwhelming odds with ease. they are a capable warrior on the battlefield, decimating the enemy single-handedly and with a near-supernatural finesse that pars with the skill of more experienced fighters, the users being a military force in themselves. this ability can manifest in various ways but is usually the result of extreme martial skill and tactical brilliance. users of this ability are as deadly at long-range combat as they are in close quarters.

  • ENHANCED WEAPON PROFICIENCY. either innate or through training, are masters of handling and wielding weapons, any implement or device that can be used with the intent to inflict damage or harm, beyond that of the peak members of the species. skilled in wielding various forms of weapons, from swords to hammers to chains to sniper rifles, being able to beat anyone wielding similar forms of weapons instantly and effortlessly. can perfectly and without a single flaw or mistake use any and every type of weapon there is, was and will ever be whenever they want with 0 zero effort. being proficient in any weapon comes with a plethora of various abilities as well, like overall better precision, accuracy and combat capabilities.

        • SHIELD WIELDER.

  • ENHANCED ACCURACY. can achieve complete and utter accuracy on distant targets, with the activity in their brain center for aim and accuracy drastically improved. they need only to aim for an instant before they can accurately hit a target with a projectile. can hit so flawlessly and at the most opportune moments in all the targeted areas of their target. can judge extremely long distances amazingly accurately, gauging the strength needed to launch a projectile, in order to hit a target accurately. if a target is moving the user can calculate the best method to hit the target. visual obstructions like smoke and vegetation do not hinder their ability to get an accurate bead on their target, and their intense focus on whatever they're targeting allows them to shut out outside distractions. can compensate for environmental factors that would normally throw off their aims like wind, air resistance, gravity, and radiant heat (which distorts the image of the target). can resist perception-distorting abilities such as Illumination Emission.

  • ENHANCED PRECISION. can achieve complete and utter precision on close targets, with the activity in their brain center for precision drastically improved. can slice, cut, stab, and so on flawlessly and at the most opportune moments in all the targeted areas of their target. unlike ENHANCED ACCURACY which deals with shooting one's targets from a distance with ranged weapons like guns and bows, enhanced precision deals more with hitting targets that are at close range with melee weapons like swords, knives, claws, scythes, etc.

After being subjected to radium and various forms of radiation during experiments in Russia, Leon experienced the emergence of additional mutations that added to his extensive list of abilities.

RADIATION MANIPULATION. can manipulate radiation; energy in the form of photons, electrons, positrons, protons, neutrons, or unidentified forces produced from thermal emissions, electromagnetism, nuclear fission chain reactions, or radioactive decay. any material that spontaneously emits energetic radiation, for instance alpha particles, beta particles, gamma rays, and neutron particles are considered radioactive.

  • RADIATION GENERATION. can generate radiation that can be used to melt objects, release electromagnetic pulse to disrupt technology and even lead up to the point where the user detonates themselves in a nuclear explosion.

  • ENERGY ABSORPTION. can absorb various forms of energy, while removing it from the source, into their body and use it in various ways, gaining some form of advantage. either by enhancing themselves, gaining the drained power, using it as power source etc., either temporarily or permanently.

  • RADIATION ATTACKS. can release/use radiation to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc.

  • RADIATION ABSORPTION. can absorb all types of radiation and use it in some way, as in augmenting their strength, durability and possibly even regeneration of their bodies.

  • PERSONAL RADIATION. can manipulate their radioactivity and radiation spectra. can generate enormous amounts of energy to cause radioactive contamination wherever they go, use it for attacks, cause genetic mutations, and even nuclear explosions. can control different forms of their radiation such as, thermal, electromagnetic, cosmic, and especially ionizing.

  • RADIOACTIVE PRESENCE.Β  (NOT ALWAYS ACTIVE). projects a field that invokes a form of radiation by simply being there.

  • POWER NEGATION. can cancel out the powers of others and/or their effects, making them unable to utilize their powers as long as they are under the user's focus/area.

NUCLEAR MANIPULATION. can manipulate nuclear reactions; reactions involving changes in a nucleus, such as fission, fusion, neutron capture, or radioactive decay. the differences between nuclear and chemical reactions are that chemical reactions occur outside the nucleus, affecting the electrons. in contrast, nuclear reactions affect the nucleus, including protons, neutrons, and possibly even elementary particles like quarks, etc. nuclear reactions generate energy orders of magnitude greater than chemical reactions. can control any reaction that affects the nucleus of the atom. this includes nuclear fusion, nuclear transmutation, nuclear fission, radioactive decay, and radiation. can manipulate nuclear fission to manipulate numerous forms of radiation, including gamma, neutron, alpha, beta, and electromagnetic radiation, for various operations, including causing radiological contamination, removal of radiation within an area, or inducing acute radiation syndrome. can induce uncontrollable nuclear fission chain reactions that can create nuclear explosions that can exert hazardous thermal radiation and nuclear fallout. through nuclear fusion, the user can generate multiple times more powerful than nuclear fission, develop heavier and more stable elements, and combine atoms to generate matter. can manipulate nuclear reactions within anything that possesses the capabilities to produce those reactions. can control the radiation emitted from a nuclear reactor, natural radioactive elements, and devices. can potentially control nuclear reactions inside astronomical objects such as stars.

NUCLEAR ATTACKS. can release/use nuclear related substances (nuclear radiation, waste, uranium etc) to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc., from huge rays of pure energy that can knock over or even obliterate dozens of targets, or slightly singe them.

  • NUCLEAR EXPLOSION INDUCEMENT. can cause a nuclear explosion from themselves.

  • SELF-DETONATION. can cause themselves to explode with varying effects from simply blowing open a door to explosions with the magnitude of nuclear explosions and recover/reassemble, able to control the strength of the explosion.

  • CITY DESTRUCTION. the explosion can create a shockwave so powerful it would cause city wide destruction.

  • DEATH INDUCEMENT. when the user creates the blast anything and anyone that is in the range of the blast can die.

  • ELECTROMAGNETIC PULSE EMISSION. nuclear discharge often releases a massive electronics disrupting wave upon & after detonation.

  • LANDMASS DESTRUCTION. Successive atomic explosions can decimate continents if used carelessly.

  • NUCLEAR GENERATION. volatile activity often results in nucleo decay saturating everything it envelops.

  • PLANET DESTRUCTION. widespread discharge will cause a nuclear holocaust. Destroying all life on earth.

  • RADIATION GENERATION. the explosion can create radiation upon the affected area.

  • POWER ERASURE. can eliminate/remove the supernatural powers of others, so they won't have access to them.

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