In 2018 I helped lead a technology and art project driven team dedicated to the development and exploration of emotive animatronics and robotics. By combining our shared skills in 3D printing, electronics, circuitry, programming, computer animation and rigging, we are working to close the gap between human understanding and machine movement through our art.
Our goal is to develop life-like and expressive animatronic/ robot characters for the purposes of telling impactful short stories. We are the first group in Silicon Valley to be pursuing this.
Our pipeline piggybacks off the real-time motion control system discovered by Dan Thompson in 2009[1]. We start with either a designed or open-source robot and then create a custom designed rig detailing the joints and movement, which is then connected to pipeline that converts Maya animation into PWM movement control on an Arduino Uno. With our robot rigged up and working, we then hand the project off to our in-house animation team that builds the expression and character animation. Finally, we use a custom script that can bake the animation into a series of keyframe movements to be played back on command.
 received_288307898428038.mp4
received_288307898428038.mp4 VID_20180828_145532.mp4
VID_20180828_145532.mp4 emotionsTest03.mp4
emotionsTest03.mp4As part of our expressive pipeline, we use animated short films as a test bed for experimenting creative robotic behaviors